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Quicktime for the web : for Windows and MacIntosh /

QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the b...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor Corporativo: Apple Computer, Inc
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; Boston : Morgan Kaufmann Publishers, ©2004.
Edición:3rd ed.
Colección:QuickTime developer series.
Temas:
Acceso en línea:Texto completo

MARC

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250 |a 3rd ed. 
260 |a Amsterdam ;  |a Boston :  |b Morgan Kaufmann Publishers,  |c ©2004. 
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490 1 |a QuickTime Developer Series 
500 |a Includes index. 
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506 |3 Use copy  |f Restrictions unspecified  |2 star  |5 MiAaHDL 
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505 0 |a Cover; Copyright Page; Contents; Preface; Acknowledgments; Chapter 1. Introduction; What's a QuickTime Movie?; What's QuickTime?; Delivery Methods: Disk, Streams, Web Server; Chapter 2. First Things First: Installing QuickTime; Minimum System Requirements; Installing QuickTime from the CD; Registering QuickTime Pro; Setting Your Connection Speed; Configuring QuickTime Player; Updating to the Latest Version; Chapter 3. Bust a .Mov; Multimedia and the Web; Importing Media into QuickTime; Using QuickTime to Play Files in Other Formats; When To .Mov It; Saving Movies 
505 8 |a Chapter 4. Basic Training: Putting QuickTime in a Web Page?Get QuickTimeŽ Button; Embedding with the Tag; Adding the Tag; Using a Poster Movie; Linking with the Tag; Chapter 5. Special Delivery: QuickTime + HTML; Fun with QuickTime; Complete List of QuickTime Plug-in Parameters; Plug-in Parameters and the Tag; QuickTime and URLs; Plug-in Helper; Copy Protection; Launching QuickTime Player; Putting Multiple Movies on a Page; Detecting the QuickTime Plug-in; Chapter 6. What Webmasters Need to Know; MIME Types and File Extensions 
505 8 |a Server Features and Server LoadChapter 7. What about Streaming?; What It Is; What It's Not; Why It's Cool; What You Need; When Do You Need It?; How It Works; Chapter 8. Alternate Realities: Language, Speed, and Connections; Alternate Movies; Alternate Tracks; Checking for QuickTime Components; Chapter 9. It's in the Script: Basic JavaScript; JavaScript Basics; Useful JavaScripts; Chapter 10. Now Hear This: Audio; Interesting Ways to Use Audio; Recorded Music on the Web; I Want My MP3; Getting the Most Out of MIDI; Looping and Stuttering; Making It Fit: Sampling, Bandwidth, and Compression 
505 8 |a CroppingCompositing and Effects; Mixing Down; Compressing Your Movie; Secrets of the Apple Compressionist; Tools; Other Movie Formats; Chapter 13. Text! Text! Text!; QuickTime Text Tools; Creating Text Tracks; Creating Titles and Scrolling Credits; Adding Subtitles or Closed Captions to a Movie; Adding a Chapter List to a Movie; HREF Tracks; Fonts and Cross-Platform Movies; Burning Text into a Video Track; Searching a Text Track; QuickTime Text in Director; Chapter 14. Gently down the Stream; Do-It-Yourself Streaming (or Not); Making Streaming Movies 
520 |a QuickTime is the industry standard for developing and distributing multimedia content on the Web and CD-ROM, for both Windows and Macintosh computers. This book includes QuickTime Pro 6 and a full set of content development tools for both Windows and Macintosh developers. This third edition of the best-selling and award-winning QuickTime for the Web is a hands-on guide showing how to integrate animation, video, recorded sound, MIDI, text, still images, VR, live streams, games, and user interactivity into a Web site. It now also covers how to benefit from QuickTime support for the MPEG-4. 
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650 6 |a Montage (Cinéma)  |x Informatique. 
650 6 |a Sites Web  |x Conception. 
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