Mathematical Game Theory and Applications
Provides introductory material to game theory, including bargaining, parlour games, sport, networking games and dynamic games -- Provided by publisher.
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Newark :
John Wiley & Sons, Incorporated,
2014.
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Colección: | New York Academy of Sciences Ser.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Intro
- Mathematical Game Theory and Applications
- Contents
- Preface
- Introduction
- 1 Strategic-form two-player games
- Introduction
- 1.1 The Cournot duopoly
- 1.2 Continuous improvement procedure
- 1.3 The Bertrand duopoly
- 1.4 The Hotelling duopoly
- 1.5 The Hotelling duopoly in 2D space
- 1.6 The Stackelberg duopoly
- 1.7 Convex games
- 1.8 Some examples of bimatrix games
- 1.9 Randomization
- 1.10 Games 2 x 2
- 1.11 Games 2 x n and m x 2
- 1.12 The Hotelling duopoly in 2D space with non-uniform distribution of buyers
- 1.13 Location problem in 2D space
- Exercises
- 2 Zero-sum games
- Introduction
- 2.1 Minimax and maximin
- 2.2 Randomization
- 2.3 Games with discontinuous payoff functions
- 2.4 Convex-concave and linear-convex games
- 2.5 Convex games
- 2.6 Arbitration procedures
- 2.7 Two-point discrete arbitration procedures
- 2.8 Three-point discrete arbitration procedures with interval constraint
- 2.9 General discrete arbitration procedures
- Exercises
- 3 Non-cooperative strategic-form n-player games
- Introduction
- 3.1 Convex games. The Cournot oligopoly
- 3.2 Polymatrix games
- 3.3 Potential games
- 3.4 Congestion games
- 3.5 Player-specific congestion games
- 3.6 Auctions
- 3.7 Wars of attrition
- 3.8 Duels, truels, and other shooting accuracy contests
- 3.9 Prediction games
- Exercises
- 4 Extensive-form n-player games
- Introduction
- 4.1 Equilibrium in games with complete information
- 4.2 Indifferent equilibrium
- 4.3 Games with incomplete information
- 4.4 Total memory games
- Exercises
- 5 Parlor games and sport games
- Introduction
- 5.1 Poker. A game-theoretic model
- 5.1.1 Optimal strategies
- 5.1.2 Some features of optimal behavior in poker
- 5.2 The poker model with variable bets
- 5.2.1 The poker model with two bets
- 5.2.2 The poker model with n bets
- 5.2.3 The asymptotic properties of strategies in the poker model with variable bets
- 5.3 Preference. A game-theoretic model
- 5.3.1 Strategies and payoff function
- 5.3.2 Equilibrium in the case of
- 5.3.3 Equilibrium in the case of
- 5.3.4 Some features of optimal behavior in preference
- 5.4 The preference model with cards play
- 5.4.1 The preference model with simultaneous moves
- 5.4.2 The preference model with sequential moves
- 5.5 Twenty-one. A game-theoretic model
- 5.5.1 Strategies and payoff functions
- 5.6 Soccer. A game-theoretic model of resource allocation
- Exercises
- 6 Negotiation models
- Introduction
- 6.1 Models of resource allocation
- 6.1.1 Cake cutting
- 6.1.2 Principles of fair cake cutting
- 6.1.3 Cake cutting with subjective estimates by players
- 6.1.4 Fair equal negotiations
- 6.1.5 Strategy-proofness
- 6.1.6 Solution with the absence of envy
- 6.1.7 Sequential negotiations
- 6.2 Negotiations of time and place of a meeting
- 6.2.1 Sequential negotiations of two players