Next-Generation Video Coding and Streaming
Autor principal: | |
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Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Newark :
John Wiley & Sons, Incorporated,
2015.
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Colección: | New York Academy of Sciences Ser.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Cover
- Title Page
- Copyright
- Contents
- Preface
- Chapter 1 Digital Video Delivery
- 1.1 Broadband TV Landscape
- 1.1.1 Internet TV Providers
- 1.1.2 Netflix
- 1.1.3 Hulu
- 1.1.4 Amazon
- 1.1.5 YouTube
- 1.1.6 ESPN3
- 1.1.7 HBO
- 1.1.8 CBS
- 1.1.9 Sony
- 1.1.10 Retail Giants
- 1.2 Internet TV Delivery Platforms
- 1.2.1 Cloud TV
- 1.2.2 Content Delivery Network
- 1.2.3 Free CDN
- 1.2.4 Video Transcoding
- 1.3 Second Screen Device Adoption
- 1.3.1 Mobile Video
- 1.3.2 Mobile Versus Traditional TV
- 1.3.3 Over-the-Air Digital TV
- 1.3.4 Non-Real-Time TV Delivery
- 1.3.5 NRT Use Cases
- 1.3.6 Cable Wi-Fi Alliance
- 1.4 Screen and Video Resolution
- 1.4.1 Aspect Ratios
- 1.4.2 Video Resolution
- 1.4.3 Visual Quality
- 1.4.4 Matching Video Content to Screen Size
- 1.5 Stereoscopic 3D TV
- 1.5.1 Autostereoscopic 3D
- 1.5.2 Anaglyph 3D
- 1.6 Video Coding Standards
- 1.6.1 Exploiting Video Content Redundancies
- 1.6.2 High-Quality Versus High-Resolution Videos
- 1.6.3 Factors Affecting Coded Video Bit Rates
- 1.6.4 Factors Affecting Coded Frame Sizes
- 1.7 Video Streaming Protocols
- 1.7.1 Video Streaming over HTTP
- 1.7.2 Adaptive Bit Rate Streaming
- 1.7.3 Benefits and Drawbacks of Adaptive Streaming
- 1.7.4 HTTP Progressive Download
- 1.7.5 HTML5
- 1.8 TV Interfaces and Navigation
- 1.8.1 Streaming Adapters
- 1.8.2 Streaming Boxes
- 1.8.3 Media-Activated TV Navigation
- 1.8.4 Smartphone and Tablet TV Navigation
- 1.8.5 Digital Living Network Alliance
- 1.8.6 Discovery and Launch
- 1.8.7 UltraViolet
- References
- Homework Problems
- Chapter 2 Video Coding Fundamentals
- 2.1 Sampling Formats of Raw Videos
- 2.1.1 Color Subsampling
- 2.1.2 YUV Versus RGB Color Space
- 2.1.3 Bit Rate and Storage Requirements
- 2.2 Impact of Video Compression
- 2.2.1 Rate-Distortion Optimization
- 2.2.2 Partitions in a Video Frame
- 2.2.3 Video Coding Standards
- 2.2.4 Profiles and Levels
- 2.3 General Video Codec Operations
- 2.3.1 Transform Coding
- 2.3.2 Quantization
- 2.3.3 Deblocking Filter
- 2.4 Transform Coding
- 2.4.1 Orthonormal Transforms
- 2.4.2 Discrete Cosine Transform
- 2.4.3 Discrete Sine Transform
- 2.4.4 Asymmetric DST
- 2.4.5 Comparison of KLT, ADST, and DCT
- 2.4.6 Hybrid Transforms
- 2.4.7 Wavelet Transform
- 2.4.8 Impact of Transform Size
- 2.4.9 Impact of Parallel Coding
- 2.5 Entropy Coding
- 2.5.1 Variable Length Codes
- 2.5.2 Golomb Codes
- 2.5.3 Arithmetic Coding Overview
- 2.5.4 Nonadaptive Arithmetic Coding
- 2.5.5 Steps in Nonadaptive Arithmetic Coding
- 2.5.6 Context-Based Adaptive Arithmetic Coding
- 2.5.7 Code Synchronization
- 2.6 MPEG (H.26x) Standards
- 2.6.1 MPEG Frames
- 2.6.2 I Frames
- 2.6.3 P Frames
- 2.6.4 B Frames
- 2.6.5 Intracoded P and B Frames
- 2.7 Group of Pictures
- 2.7.1 GOP Length
- 2.7.2 Closed GOP
- 2.7.3 Error Resiliency in a Closed GOP
- 2.7.4 Decoding Sequence
- 2.7.5 Open GOP