Playing Games in the School Library : Developing Game-Based Lessons and Using Gamification Concepts /
The book will explore the use of games-based learning and gamification in school libraries. It illustrates how game play can be developed by school librarians through blended theory and practice, exemplified by case studies taken from a variety of international contexts.
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Pavey, Sarah |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
London :
Facet Publishing,
2021.
|
Temas: | |
Acceso en línea: | Texto completo |
Ejemplares similares
-
Videogames, libraries, and the feedback loop : learning beyond the stacks /
por: Abrams, Sandra Schamroth, et al.
Publicado: (2021) -
Libraries got game : aligned learning through modern board games /
por: Mayer, Brian
Publicado: (2010) -
Game it up! : using gamification to incentivize your library /
por: Folmar, David, 1969-
Publicado: (2015) -
Libraries got game : aligned learning through modern board games /
por: Mayer, Brian
Publicado: (2010) -
Global perspectives on school libraries : projects and practices /
Publicado: (2011)