Levelling up
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boston :
BRILL,
2019.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Preliminary Material / Brittany Kuhn and Alexia Bhéreur-Lagounaris
- Aristotle Goes to the Arcade: The Ethics of Videogames, False Pleasure and the Good Life / Declan J. Humphreys
- We Are Legion: Artificial Intelligence in BioWare's Mass Effect / Thomas Faller
- Theories of Gaming: Are Video Games Text, Game, or Somewhere in Between? / Brittany Kuhn
- Ludic Narratology: Creating a Theory of Structure in Choice-Based Video Game Narratives / Kieran Wilson
- Observing Iterative Design on the Game Dominaedro / Vicente Martin Mastrocola
- Cognitive Dissonance as an Ethical Instrument of Metamodern Aesthetic in Spec Ops: The Line / Felix Schniz
- When All You Can Be Is about Who You Already Are: Dragon Age: Inquisition and the Uncovering of Real-Life Behaviour Patterns / Shauna Ashley Bennis
- Designing the Peaceable Kingdom: The Canadian-Ness of Dragon Age: Inquisition / René Schallegger
- Romance Is Difficult: Choice, Agency and the Sexual Identity of NPCs in BioWare's Dragon Age: Inquisition / Veit Frick
- A (Dis)United Galaxy: The Silenced Voices of Non-Human Minorities in BioWare's Mass Effect / Vanessa Erat
- Massively Multiplayer Online Science / Attila Szantner
- Is Citizen Science Gaming the Next 'Level Up' for Social Impact Games? Crossing Public Involvement, Technological Accessibility and Game Design / Alexia Bhéreur-Lagounaris
- Understanding the Fanboy Culture: Their Place and Role within the Games Industry / Bradley James and B.D. Fletcher
- Archives, Identity and Apparatus: Let's Play and Videogame Fandom / Thomas Hale
- Grand Theft Auto V: Capitalist Hyperreality in the Age of Cynical Reason / Simon Murphy.