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The Construction Technology Handbook

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Seaton, Hugh
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Newark : John Wiley & Sons, Incorporated, 2021.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Cover
  • Title Page
  • Copyright
  • Contents
  • Foreword
  • Preface
  • Acknowledgments
  • Chapter 1 Introduction
  • What Technology Is
  • Understanding a Technology's Basis
  • Technology Domains
  • Domains Versus Products
  • What's Different about Digital Technology
  • Your Community
  • Technology Supply
  • Use of technology is a technology
  • The Rest of this Book
  • Chapter 2 Software
  • First Principles: What Is Software
  • Software Is a Machine
  • How We Make Software
  • Agile Development
  • Software Anatomy
  • Users
  • User Interfaces (UI)
  • User Experience (UX)
  • Piloting Software
  • Applications
  • SaaS Revolution
  • Downloaded Applications
  • Security
  • Operating Systems
  • Computer Operating Systems
  • Mobile Operating Systems
  • Open Source
  • The Stack
  • Transistors and logic
  • The Software Developer's Stack
  • Chapter 3 Software Networks
  • Types of Networks
  • The Internet
  • Wi-Fi
  • Bluetooth
  • Cellular
  • Satellite Networks
  • Application Programming Interfaces (APIs)
  • Networks of Technology
  • Data
  • Why Data?
  • How Data Gets Used
  • Gut-checking Data
  • Analysis: Data + Judgment
  • Data Standards
  • Software as a System
  • Chapter 4 Construction Software
  • Beginnings
  • The Problems with Field Software
  • Overview of Field Software
  • Construction Management (CM) Software
  • Good Information
  • Good Analysis
  • Good Presentation
  • Field Software Beyond CM
  • Does it Work for All of Your Users?
  • Does it Work with Your CM Software?
  • Do You Have the Team to Manage It?
  • Specialty Trades Versus General Contractors' Use of Field Software
  • BIM
  • Chapter 5 Industrialized Construction
  • Types of Industrialized Construction
  • DFMA
  • Design for Manufacturing
  • Design for Assembly
  • Other Considerations of DFMA
  • IC Tools and Processes
  • IC Software
  • Chapter 6 Machine Learning and Artificial Intelligence
  • What Is Machine Learning and Artificial Intelligence?
  • Why AI?
  • AI's Weak Spots
  • Edge Cases
  • Biases
  • How Machine Learning Works
  • Supervised Learning
  • Unsupervised Learning
  • Reinforcement Learning
  • Deep Learning
  • Deep Learning Defined
  • Imagenet and the Birth of Modern AI
  • Big Data
  • Computing Power
  • Algorithms
  • Training AI
  • Chapter 7 Applying Artificial Intelligence
  • Level of Accuracy
  • Capturing the Edges
  • Lessons About AI Accuracy
  • Augmenting Human Work
  • A Practical Guide to Narrowness
  • Data Integrity: The Flip Side of Narrow
  • Data Collection
  • Transfer Learning: Easy AI
  • Applications of AI
  • Building Your Own AI
  • Building Around an API
  • Buying Your AI
  • Dealing with Startups
  • AI Accuracy
  • AI in Your Future
  • Chapter 8 Future Tools
  • Virtual Reality (VR)
  • Why VR
  • Augmented Reality (AR)
  • Phase 1: Marker-based AR
  • Phase 2: Computer vision/SLAM
  • Phase 3: Headsets
  • Phase 4: LiDAR
  • Phase 5: AR Cloud
  • Phase 6: AR Glasses
  • 3D Scanning
  • Enterprise-led Technologies
  • Knitting Together a New Picture
  • IoT and BIM