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The Real and the Virtual

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Riha, Daniel
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boston : BRILL, 2020.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Intro
  • The Real and the Virtual: Critical Issues in Cybercultures
  • Table of Contents
  • Introduction
  • PART I. Theories and Concepts of Cyberspace and Cyberculture
  • Redefining the Body in Cyberculture: Art's Contribution to a New Understanding of Embodiment
  • Human Bodies in Cyberspace
  • PART II. Online Communities, Web 2.0 and Emerging Practices In Social Networking
  • Hybrid Communities to Digital Arts Festivals: From Online Discussions to Offline Gatherings
  • This Time It's Personal: Social Networks, Viral Politics and Identity Management
  • The Second Self Through Second Life
  • PART III: Cybersubcultures
  • Sex, Sexuality, and Cyberspace
  • The Use of Social Networking Sites And Their Relation to Users' Offline Networks
  • Cybergrace Among Eating Disorder Survivors in Singapore
  • PART IV: The Future of Interactive Entertainment
  • Playing Games as an Art Experience
  • Anthropology of Accessibility: The Perceptual Problems of Human-Computer Interactions
  • PART V: Social Presence in Virtual Worlds
  • Social Nature of Time and Space in Online Games: Designing Fantastic Social Worlds
  • Web Based Authorship in the Context of User Generated Content: An Analysis of a Turkish Web Site: Eksi Sozluk
  • PART VI: The Cultures of Online Learning and Educational Use of Videogames
  • The 3-D Virtual Library Concept Revisited
  • Cyberculture: Learning New Literacies through Machinima
  • PART VII: Digital Art and Interactive Storytelling
  • 'Print Novels and the Mark of the Digital': Mark Z. Danielewski's Only Revolutions and Media Convergence
  • Intermedial Performance: Digital Connectivity
  • PART VIII: Cyber-Policy and Cyber-Democracy and their Impact on National and Global Politics
  • Governance and the Global Metaverse
  • Politics and Social Software: Recommendations for Inclusive ICTs
  • Mediatisation of Terror in Cyberspace: Scrutinizing Al-Qaeda's Media Strategy