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Agile for Instructional Designers : Iterative Project Management to Achieve Results /

With templates for goal alignment, learner personas, scope definition, estimating, planning, and iterative development, this book proposes using Agile methodology to manage training projects and highlights where traditional linear processes have failed the business and the end users. --

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Torrance, Megan (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [Place of publication not identified] : Association for Talent Development, 2019.
Colección:ITpro collection
Temas:
Acceso en línea:Texto completo

MARC

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050 4 |a HD69.P75  |b .T67 2019eb 
082 0 4 |a 658.4/04  |2 23 
049 |a UAMI 
100 1 |a Torrance, Megan,  |e author. 
245 1 0 |a Agile for Instructional Designers :  |b Iterative Project Management to Achieve Results /  |c by Megan Torrance. 
264 1 |a [Place of publication not identified] :  |b Association for Talent Development,  |c 2019. 
300 |a 1 online resource (152 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 0 |a ITpro collection 
588 0 |a Online resource; title from title screen (Skillsoft Books). 
520 |a With templates for goal alignment, learner personas, scope definition, estimating, planning, and iterative development, this book proposes using Agile methodology to manage training projects and highlights where traditional linear processes have failed the business and the end users. --  |c Edited summary from book. 
504 |a Includes bibliographical references. 
505 0 |a Intro -- Title Page -- Copyright -- Contents -- Introduction -- 1. The Case for Agile -- Part 1. Kicking Off the Project -- 2. Plan the Kickoff -- 3. Define the Goal -- 4. Define the Learner -- 5. Define Scope With User Stories -- 6. Define Scope Using Action Mapping -- Part 2. Managing the Project -- 7. Plan the Iterative Project -- 8. Define and Estimate Tasks -- 9. Design and Deliver in Iterations -- 10. Create Planning and Working Rhythms -- 11. Maintain Regular, Open Lines of Communication -- 12. Facilitate Retrospectives -- Part 3. Applying Agile in Your Organization 
505 8 |a 13. Scaling Agile -- 14. The Organizational Mindset Shift to Agile -- Acknowledgments -- Appendix A. The Agile Manifesto and 12 Principles for L & D Teams -- Appendix B. Job Aids -- References -- About the Author -- Index -- Back Cover 
590 |a ProQuest Ebook Central  |b Ebook Central Academic Complete 
650 0 |a Project management. 
650 0 |a Expertise. 
650 0 |a Specialists. 
650 6 |a Gestion de projet. 
650 6 |a Savoir-faire. 
650 6 |a Spécialistes. 
650 7 |a Expertise  |2 fast 
650 7 |a Project management  |2 fast 
650 7 |a Specialists  |2 fast 
655 0 |a Electronic books. 
758 |i has work:  |a Agile for instructional designers (Text)  |1 https://id.oclc.org/worldcat/entity/E39PCGdFD67BV9f3c9PVFrK9Kq  |4 https://id.oclc.org/worldcat/ontology/hasWork 
856 4 0 |u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=7171300  |z Texto completo 
936 |a BATCHLOAD 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL7171300 
994 |a 92  |b IZTAP