Digitalization of society and socio-political issues. 2, Digital, information, and research /
Digitalization is a long socio-historic process in which all areas of society's activities are reconfigured. In the first volume of Digitalization of Society and Socio-political Issues, there is an examination of the transformations linked to the development of digital platforms and social medi...
Clasificación: | Libro Electrónico |
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Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
London : Hoboken :
ISTE, Ltd. ; Wiley,
2020.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Cover
- Half-Title Page
- Title Page
- Copyright Page
- Contents
- Acknowledgments
- Introduction: About the Digitalization of Society
- I.1. What does digital technology involve?
- I.2. The digital and information
- I.3. Digital and mobilizations
- I.4. The digital: some major issues to conclude
- I.5. Concluding the introduction
- I.6. References
- PART 1: The Digital and Information
- 1. New News Formats on/by Digital Social Networks
- 1.1. Framework for the exploratory analysis
- 1.2. Media temporalities
- 1.2.1. Signifying time
- 1.2.2. The media agenda
- 1.3. Media territories
- 1.3.1. Broadcasting tactics on Konbini
- 1.3.2. Tactics and dependencies for Brut and Le Monde
- 1.4. Conclusion
- 1.5. References
- 2. New Information Practices and Audiences in the Digital Age
- 2.1. Understanding the reality of media change in a context of digital transition
- 2.2. A new media contract
- 2.2.1. Redefining the problematic figure of an audience
- 2.2.2. What is the real place and involvement of the audience?
- 2.3. The new intermediate figures of information (the partition of participation)
- 2.4. Conclusion
- 2.5. References
- 3. The Effects of Innovation on the Careers of Journalists
- 3.1. Theoretical framework
- 3.1.1. Profession and segments
- 3.1.2. A transnational identity for online journalists?
- 3.2. Methodology
- 3.3. Results
- 3.3.1. Ideological injunctions to innovation
- 3.3.2. Innovation discourses found in careers
- 3.3.3. An international circulation of discourses on innovation?
- 3.4. Conclusion
- 3.5. References
- 4. Virtual Reality and Alternative Facts: The Subjective Realities of Digital Communities
- 4.1. Social media and alternative facts
- 4.2. VR: a surrogate reality
- 4.3. Convergence of social and virtual realities
- 4.4. Virtual reality as a vector of empathy
- 4.5. Conclusion
- 4.6. References
- 5. Professional Structuring of Political Content Creators on YouTube
- 5.1. Being political on the Internet
- 5.1.1. Algorithms and buzz
- 5.1.2. Moderation and openness
- 5.1.3. To take on or not to take on politics
- 5.2. New grammars and old practices
- 5.2.1. Doing politics differently (Interview 7, 2018)
- 5.2.2. Journalists and videographers: "rival partners"?
- 5.3. Conclusion
- 5.4. References
- 6. When Vlogging Educates in Politics: The French Case of "Osons Causer"
- 6.1. Theoretical anchoring
- 6.1.1. Computer-mediated multimodal communication and digital discourse analysis
- 6.1.2. Multimodal interactive platforms and participatory culture
- 6.2. Purpose of the research and methodological approach
- 6.2.1. The vlog "Osons Causer"
- 6.2.2. The methodological approach
- 6.3. Analyses
- 6.3.1. Digital writing and building an ethos
- 6.3.2. Educating for politics: digital rhetoric and elements of didacticity
- 6.3.3. Relationality of native digital discourse
- 6.4. Conclusion