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Digitalization of society and socio-political issues. 2, Digital, information, and research /

Digitalization is a long socio-historic process in which all areas of society's activities are reconfigured. In the first volume of Digitalization of Society and Socio-political Issues, there is an examination of the transformations linked to the development of digital platforms and social medi...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: George, Éric, 1965-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: London : Hoboken : ISTE, Ltd. ; Wiley, 2020.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Cover
  • Half-Title Page
  • Title Page
  • Copyright Page
  • Contents
  • Acknowledgments
  • Introduction: About the Digitalization of Society
  • I.1. What does digital technology involve?
  • I.2. The digital and information
  • I.3. Digital and mobilizations
  • I.4. The digital: some major issues to conclude
  • I.5. Concluding the introduction
  • I.6. References
  • PART 1: The Digital and Information
  • 1. New News Formats on/by Digital Social Networks
  • 1.1. Framework for the exploratory analysis
  • 1.2. Media temporalities
  • 1.2.1. Signifying time
  • 1.2.2. The media agenda
  • 1.3. Media territories
  • 1.3.1. Broadcasting tactics on Konbini
  • 1.3.2. Tactics and dependencies for Brut and Le Monde
  • 1.4. Conclusion
  • 1.5. References
  • 2. New Information Practices and Audiences in the Digital Age
  • 2.1. Understanding the reality of media change in a context of digital transition
  • 2.2. A new media contract
  • 2.2.1. Redefining the problematic figure of an audience
  • 2.2.2. What is the real place and involvement of the audience?
  • 2.3. The new intermediate figures of information (the partition of participation)
  • 2.4. Conclusion
  • 2.5. References
  • 3. The Effects of Innovation on the Careers of Journalists
  • 3.1. Theoretical framework
  • 3.1.1. Profession and segments
  • 3.1.2. A transnational identity for online journalists?
  • 3.2. Methodology
  • 3.3. Results
  • 3.3.1. Ideological injunctions to innovation
  • 3.3.2. Innovation discourses found in careers
  • 3.3.3. An international circulation of discourses on innovation?
  • 3.4. Conclusion
  • 3.5. References
  • 4. Virtual Reality and Alternative Facts: The Subjective Realities of Digital Communities
  • 4.1. Social media and alternative facts
  • 4.2. VR: a surrogate reality
  • 4.3. Convergence of social and virtual realities
  • 4.4. Virtual reality as a vector of empathy
  • 4.5. Conclusion
  • 4.6. References
  • 5. Professional Structuring of Political Content Creators on YouTube
  • 5.1. Being political on the Internet
  • 5.1.1. Algorithms and buzz
  • 5.1.2. Moderation and openness
  • 5.1.3. To take on or not to take on politics
  • 5.2. New grammars and old practices
  • 5.2.1. Doing politics differently (Interview 7, 2018)
  • 5.2.2. Journalists and videographers: "rival partners"?
  • 5.3. Conclusion
  • 5.4. References
  • 6. When Vlogging Educates in Politics: The French Case of "Osons Causer"
  • 6.1. Theoretical anchoring
  • 6.1.1. Computer-mediated multimodal communication and digital discourse analysis
  • 6.1.2. Multimodal interactive platforms and participatory culture
  • 6.2. Purpose of the research and methodological approach
  • 6.2.1. The vlog "Osons Causer"
  • 6.2.2. The methodological approach
  • 6.3. Analyses
  • 6.3.1. Digital writing and building an ethos
  • 6.3.2. Educating for politics: digital rhetoric and elements of didacticity
  • 6.3.3. Relationality of native digital discourse
  • 6.4. Conclusion