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Stories in post-human cultures /

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Brackin, Adam L. (Autor, Editor )
Otros Autores: Guyot, Natacha (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Leiden : Brill, 2019.
Colección:Critical issues (Oxford, England). Cyber hub.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Introduction: Storytelling in cyberspaces / Adam L. Brackin and Natacha Guyot
  • Part 1. Post-humanism. The era of homo cyborg: philosophical aspects of creating enhanced 'human' beings / Ivana Greguric
  • Posthuman 'visions' and the (un)seeing of class / Rob Wilkie
  • Posthumanist feminism and the embodiment of class / Jennifer Cotter
  • Melancholia and posthumanist metaphysics / Kimberly DeFazio
  • A visual semiotic web-text and the viral video: scream and shout / Raffaella Scelzi
  • Britney Spears' 'Scream and shout': between rejected reality and possible imaginations / Giorgio Borrelli
  • Part 2. Cultures in cyberspace. Adding art to artifice in cyber conversations / Barry Natusch
  • The fragile monster or the resurrection of humanity: the cyborg as the mirrored representation of human physical and intellectual desire / Judith Rahn
  • To beseech the mods: democratic participation in unequal spaces / Michael Burnam-Fink
  • What lies beyond The matrix? Transmogrification of a traditional Chinese technology / Petra Rehling
  • Queering cyberspace in New Delhi: negotiating femininity, masculinity and thirdness / Janina Geist
  • Cyborgs and consoles: gender performativity and the liberatory potential of video games / Jacqueline Marie Potvin
  • Part 3. New narrativism. The representations of cyborgs in science fiction film: vision, the body, gender and technology / Elle-Sandrah Rheeder
  • Ficto-personal communication: defining relationship-based communication with fictional characters / Adam L. Brackin
  • Structuring digital exhibition contents in the multi-touch environment / Jaroslav Vancat and Daniel Riha
  • Episodic gaming: interactive narrative and immersive development / Richard Wirth
  • Cyberpunk goes East: challenging the Western culture in contemporary science fiction / Krzysztof Solarewicz
  • Strange technology: fictocriticism and the cyborg / Michaela Atienza
  • Virtual trauma and simulation: cybernetic performance in Wafaa Bilal's A night of bush capturing: the virtual jihadi / Jenna Ann Altomonte.