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Mastering Adobe Captivate 2019 : build cutting edge professional SCORM compliant and interactive eLearning content with Adobe Captivate /

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. Do you want to produce high quality e-learning content but don't know where to begin? Do you want to implement e-learning in your company but are in need of a fun and interactive way to learn it? I...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Jaisingh, Pooja (Autor), Bruyndonckx, Damien (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing Ltd, 2019.
Edición:Fifth edition.
Temas:
Acceso en línea:Texto completo

MARC

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245 1 0 |a Mastering Adobe Captivate 2019 :  |b build cutting edge professional SCORM compliant and interactive eLearning content with Adobe Captivate /  |c Dr. Pooja Jaisingh, Damien Bruyndonckx. 
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264 1 |a Birmingham :  |b Packt Publishing Ltd,  |c 2019. 
264 4 |c ©2019 
300 |a 1 online resource (761 pages) 
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505 0 |a Cover; Title Page; Copyright and Credits; Dedication; About Packt; Foreword; Contributors; Table of Contents; Preface; Chapter 1: Getting Started with Adobe Captivate 2019; Getting Captivate; The Captivate perpetual license; The Captivate subscription; Captivate in the Technical Communication Suite; A first look at a typical production workflow; Step zero -- the pre-production phase; Step one -- creating the slides; Step two -- the editing phase; Step three -- the publishing phase; Exploring the Captivate interface; Using the Advanced Interface Mode; Working with panels; Creating a new workspace 
505 8 |a Extra creditRenaming and deleting custom workspaces; Workspaces in normal mode; Joining the Captivate community; Exploring the sample applications; Experiencing the Encoder demonstration; Experiencing the Encoder simulation; Experiencing the Encoder Video Demo; Experiencing the take the train sample application; Experiencing a Responsive Project; Previewing a responsive project on your mobile device; Experiencing a Virtual Reality project; Experiencing the Introduction to Fluid Boxes project; Summary; Meet the community; David Kelly; Contact details; Chapter 2: Working with Standard Objects 
505 8 |a Creating a new Captivate projectChoosing the right project size; Applying a theme to the project; Working with placeholders; Adding slides to a project; Working with the Properties inspector; Exploring the objects of Captivate; Working with the Text Caption object; Creating new Text Captions; Resizing and moving Text Captions; Formatting a Text Caption; Working with Smart Shapes; Drawing a simple Smart Shape; Formatting Smart Shapes; Creating your own Smart Shapes; Modifying a custom shape; Saving a custom shape; Adding text inside Smart Shapes; Duplicating object 
505 8 |a Extra credit -- creating additional Smart ShapesWorking with images; Inserting an image; Using the image editing tools of Captivate; Inserting a picture slide; Inserting Character images; Working with SVG images; Working with Text Effects; Summary; Meet the community; Damien; Pooja; Anita Horsley; Contact details; Chapter 3: Working with Multimedia; Preparing your work; Inserting external animations in the project; Inserting animated GIF files into the project; Inserting HTML5 animations into the project; Working with video; Working with audio; Adding audio to the objects 
505 8 |a Adding background music to the entire projectAdding audio to the slides; Recording narration with Captivate; Setting up the sound system; Recording the narration; Editing a sound clip in Captivate; Importing an external sound clip; Using Text-To-Speech to generate narration; Installing the Captivate speech agents; Working with the Slide Notes panel; Converting text to speech; Using the Advanced Audio Management window; Summary; Meet the community; Damien; Pooja; Alice Acker; Contact details; Chapter 4: Working with the Timeline and Other Useful Tools; Working with the Library 
500 |a Using the Library to remove assets from the project 
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