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Essential Computer Graphics Techniques for Modelling, Animating, and Rendering Biomolecules and Cells : a Guide for the Scientist and Artist.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Luciano, Giorgio
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Milton : Chapman and Hall/CRC, 2019.
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a Luciano, Giorgio. 
245 1 0 |a Essential Computer Graphics Techniques for Modelling, Animating, and Rendering Biomolecules and Cells :  |b a Guide for the Scientist and Artist. 
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300 |a 1 online resource (230 pages) 
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588 0 |a Print version record. 
505 0 |a Cover; Half Title; Title Page; Copyright Page; Table of Contents; Acknowledgements; Chapter 1: Preface; Chapter 2: Introduction; Chapter 3: Foundations; Chapter 4: Modeling and Lighting; Chapter 5: Scene Setup; Chapter 6: Rendering; chapter 7: Animation; Chapter 8: Final Look; Chapter 9: Professional Practices; Index 
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856 4 0 |u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=5683904  |z Texto completo 
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