|
|
|
|
LEADER |
00000cam a2200000Mi 4500 |
001 |
EBOOKCENTRAL_on1034634251 |
003 |
OCoLC |
005 |
20240329122006.0 |
006 |
m o d |
007 |
cr cnu---unuuu |
008 |
180505s2018 enk o 000 0 eng d |
040 |
|
|
|a EBLCP
|b eng
|e pn
|c EBLCP
|d MERUC
|d IDB
|d CHVBK
|d NLE
|d TEFOD
|d OCLCQ
|d UKMGB
|d LVT
|d UKAHL
|d C6I
|d OCLCQ
|d UX1
|d OCLCF
|d K6U
|d N$T
|d NZAUC
|d OCLCQ
|d OCLCO
|d TMA
|d OCLCQ
|
015 |
|
|
|a GBB882200
|2 bnb
|
016 |
7 |
|
|a 018853889
|2 Uk
|
019 |
|
|
|a 1175636160
|
020 |
|
|
|a 9781788622578
|q (electronic bk.)
|
020 |
|
|
|a 178862257X
|q (electronic bk.)
|
020 |
|
|
|z 9781788627481
|
029 |
1 |
|
|a CHNEW
|b 001016210
|
029 |
1 |
|
|a CHVBK
|b 52313200X
|
029 |
1 |
|
|a UKMGB
|b 018853889
|
029 |
1 |
|
|a AU@
|b 000067094147
|
035 |
|
|
|a (OCoLC)1034634251
|z (OCoLC)1175636160
|
037 |
|
|
|a 2DBB0843-94B1-40D0-BF11-5B044F059840
|b OverDrive, Inc.
|n http://www.overdrive.com
|
050 |
|
4 |
|a QA76.9.U83
|b .L684 2018eb
|
082 |
0 |
4 |
|a 005.43
|2 23
|
049 |
|
|
|a UAMI
|
100 |
1 |
|
|a Love, David.
|
245 |
1 |
0 |
|a Tkinter GUI Programming by Example :
|b Learn to create modern GUIs using Tkinter by building real-world projects in Python.
|
260 |
|
|
|a Birmingham :
|b Packt Publishing,
|c 2018.
|
300 |
|
|
|a 1 online resource (329 pages)
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
588 |
0 |
|
|a Print version record.
|
505 |
0 |
|
|a Cover; Title Page; Copyright and Credits; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: Meet Tkinter; Installation; How will the code be structured?; Geometry managers; pack; grid; place; To pack or to grid?; Getting going; Adding interactivity; Using variables; Our first try; Creating Tkinter-compatible variables; Using and updating; Fixing our application; Showing messages; Showing information with showinfo; Showing warnings or errors; Getting feedback from the user; Getting text input; Summary; Chapter 2: Back to the Command Line -- Basic Blackjack.
|
505 |
8 |
|
|a Python's class systemInstances; Inheritance; Blackjack's classes; The Card class; The Deck class; The Hand class; The Game class and main loop; Command line versus GUI; Interactivity; Familiarity; Ease of use; Size and portability; Summary; Chapter 3: Jack is Back in Style -- the Blackjack GUI; Moving from the command line to a graphical interface; The Canvas widget; Creating a graphical blackjack game; Card, Deck, and Hand; The GameState class; The GameScreen class; Playing our game; Summary; Chapter 4: The Finishing Touches -- Sound and Animation; Python's module system.
|
505 |
8 |
|
|a The blackjack packagesThe casino package; The casino_sounds package; Setting up a virtual environment; Creating the package; The blackjack.py file; Initializing the GameWindow class; The GameScreen class; The GameState class; Choosing to hit; Choosing to stick; Running out of money; Finishing off; Summary; Chapter 5: Creating a Highly Customizable Python Editor; The ttk submodule; Styling a tk widget; Styling a ttk widget; Ttk style inheritance; Beginning our text editor; Tkinter's event system; Binding an event; Overwriting default events; Generating events; Events in our text editor.
|
505 |
8 |
|
|a A second top-level windowSummary; Chapter 6: Color Me Impressed! -- Adding Syntax Highlighting; Tkinter's indexing system; Getting the cursor's position; Named indexes; Special strings; Line endings; Horizontal movement; Vertical movement; Line beginning and end; Word beginning and end; Expanding our demo; Using tags; Searching text; Adding syntax highlighting to our text editor; The Highlighter class; Using our Highlighter class; The LineNumbers class; Using our LineNumbers class; Integrating our FindWindow class; Using our FindWindow class; Summary.
|
505 |
8 |
|
|a Chapter 7: Not Just for Restaurants -- All About MenusThe Menu widget; A menu bar; A floating menu; Adding a menu bar to our text editor; Adding a context menu to our text editor; Handling files; Changing the syntax highlighting; Changing the editor's font; The Listbox widget; The Spinbox widget; Saving the user's choices; Changing the editor's color scheme; Summary; Chapter 8: Talk Python to Me -- a Chat Application; Creating a scrollable frame; Creating our FriendsList class; Creating our ChatWindow class; Creating our SmilieSelect class; Summary.
|
505 |
8 |
|
|a Chapter 9: Connecting -- Getting Our Chat Client Online.
|
520 |
|
|
|a When developing GUI-rich applications, the most important choice is which programming language(s) and GUI framework to use; in this case, Python along with Tkinter prove to be a great combination. This book will get you up and running with Tkinter while letting you create some fun and interactive projects.
|
590 |
|
|
|a ProQuest Ebook Central
|b Ebook Central Academic Complete
|
590 |
|
|
|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
|
650 |
|
0 |
|a Graphical user interfaces.
|
650 |
|
0 |
|a Python.
|
650 |
|
7 |
|a Graphical user interfaces (Computer systems)
|2 fast
|
650 |
|
7 |
|a Python (Computer program language)
|2 fast
|
776 |
0 |
8 |
|i Print version:
|a Love, David.
|t Tkinter GUI Programming by Example : Learn to create modern GUIs using Tkinter by building real-world projects in Python.
|d Birmingham : Packt Publishing, ©2018
|
856 |
4 |
0 |
|u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=5371680
|z Texto completo
|
938 |
|
|
|a Askews and Holts Library Services
|b ASKH
|n BDZ0036672665
|
938 |
|
|
|a EBL - Ebook Library
|b EBLB
|n EBL5371680
|
938 |
|
|
|a EBSCOhost
|b EBSC
|n 1801013
|
994 |
|
|
|a 92
|b IZTAP
|