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180505s2015 xx od 000 0 eng d |
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|a EBLCP
|b eng
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|c EBLCP
|d MERUC
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|d CUY
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|d OCLCQ
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|a 9781627883665
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|a 1627883665
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|a (OCoLC)1034577287
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|a NK1165
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|a 745.403
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|a UAMI
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|a Lidwell, William.
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|a The Pocket Universal Principles of Design :
|b 150 Essential Tools for Architects, Artists, Designers, Developers, Engineers, Inventors, and Makers.
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|a Laguna Hills :
|b Rockport Publishers,
|c 2015.
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|a 1 online resource (300 pages)
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a Print version record.
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|a Title Page; Contents; Author Favorites; 001 3D Projection; 002 80/20 Rule; 003 Abbe; 004 Accessibility; 005 Aesthetic-Usability Effect; 006 Affordance; 007 Alignment; 008 Anthropomorphism; 009 Apparent Motion; 010 Archetypes; 011 Area Alignment; 012 Attractiveness Bias; 013 Baby-Face Bias; 014 Back-of-the-Dresser; 015 Biophilia Effect; 016 Black Effects; 017 Blue Effects; 018 Cathedral Effect; 019 Chunking; 020 Classical Conditioning; 021 Closure; 022 Cognitive Dissonance; 023 Common Fate; 024 Comparison; 025 Confirmation; 026 Confirmation Bias; 027 Consistency; 028 Constancy; 029 Constraint.
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|a 030 Contour Bias031 Control; 032 Convergence; 033 Cost-Benefit; 034 Crowd Intelligence; 035 Defensible Space; 036 Depth of Processing; 037 Design by Committee; 038 Desire Line; 039 Development Cycle; 040 Dunning-Kruger Effect; 041 Entry Point; 042 Errors; 043 Expectation Effects; 044 Face-ism Ratio; 045 Factor of Safety; 046 Feature Creep; 047 Feedback Loop; 048 Fibonacci Sequence; 049 Figure-Ground; 050 Fitts' Law; 051 Five Hat Racks; 052 Flexibility Trade-Offs; 053 Flow; 054 Forgiveness; 055 Form Follows Function; 056 Framing; 057 Freeze-Flight-Fight-Forfeit; 058 Gamification.
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|a 059 Garbage In-Garbage Out060 Gloss Bias; 061 Golden Ratio; 062 Good Continuation; 063 Green Effects; 064 Gutenberg Diagram; 065 Hanlon's Razor; 066 Hick's Law; 067 Hierarchy; 068 Hierarchy of Needs; 069 Highlighting; 070 Horror Vacui; 071 Hunter-Nurturer Bias; 072 Iconic Representation; 073 IKEA Effect; 074 Inattentional Blindness; 075 Interference Effects; 076 Inverted Pyramid; 077 Iteration; 078 KISS; 079 Law of Prägnanz; 080 Layering; 081 Left-Digit Effect; 082 Legibility; 083 Life Cycle; 084 MAFA Effect; 085 Magic Triangle; 086 Mapping; 087 MAYA; 088 Mental Model.
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|a 089 Mere-Exposure Effect090 Mimicry; 091 Mnemonic Device; 092 Modularity; 093 Normal Distribution; 094 Not Invented Here; 095 Nudge; 096 Ockham's Razor; 097 Operant Conditioning; 098 Orientation Sensitivity; 099 Performance Load; 100 Performance vs. Preference; 101 Phonetic Symbolism; 102 Picture Superiority Effect; 103 Priming; 104 Progressive Disclosure; 105 Propositional Density; 106 Prospect-Refuge; 107 Prototyping; 108 Proximity; 109 Readability; 110 Reciprocity; 111 Recognition Over Recall; 112 Red Effects; 113 Redundancy; 114 Root Cause; 115 Rosetta Stone; 116 Rule of Thirds.
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|a 117 Saint-Venant's Principle118 Satisficing; 119 Savanna Preference; 120 Scaling Fallacy; 121 Scarcity; 122 Selection Bias; 123 Self-Similarity; 124 Serial Position Effects; 125 Shaping; 126 Signal-to-Noise Ratio; 127 Similarity; 128 Social Trap; 129 Stickiness; 130 Storytelling; 131 Structural Forms; 132 Sunk Cost Effect; 133 Supernormal Stimulus; 134 Symmetry; 135 Threat Detection; 136 Top-Down Lighting Bias; 137 Uncanny Valley; 138 Uncertainty Principle; 139 Uniform Connectedness; 140 Veblen Effect; 141 Visibility; 142 Visuospatial Resonance; 143 von Restorff Effect; 144 Wabi-Sabi.
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|a 145 Waist-to-Hip Ratio.
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|a This should be every designer's secret weapon. Portable and condensed, this reference guide covers everything from museum exhibits to video games.
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|a ProQuest Ebook Central
|b Ebook Central Academic Complete
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650 |
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|a Design
|v Dictionaries.
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650 |
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|a Design
|2 fast
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|a Dictionaries
|2 fast
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|i has work:
|a The pocket Universal principles of design (Text)
|1 https://id.oclc.org/worldcat/entity/E39PCGGkTJ4pkKFBKq4pdv3jP3
|4 https://id.oclc.org/worldcat/ontology/hasWork
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776 |
0 |
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|i Print version:
|a Lidwell, William.
|t Pocket Universal Principles of Design : 150 Essential Tools for Architects, Artists, Designers, Developers, Engineers, Inventors, and Makers.
|d Laguna Hills : Rockport Publishers, ©2015
|z 9781631590405
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856 |
4 |
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|u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=5357782
|z Texto completo
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938 |
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|a EBL - Ebook Library
|b EBLB
|n EBL5357782
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994 |
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|a 92
|b IZTAP
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