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|a 005.1
|2 23
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|a UAMI
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|a Flewelling, Paul.
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|a The Agile Developer's Handbook :
|b Get more value from your software development: get the best out of the Agile methodology.
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|a Birmingham :
|b Packt Publishing,
|c 2018.
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300 |
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|a 1 online resource (387 pages)
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
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|a Print version record.
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|a Cover; Title Page; Copyright and Credits; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: The Software Industry and the Agile Manifesto; Why the software industry needed to change; Delivery as a software product; Delivery as a software project; Product versus project; Scope was the priority; Estimates ; Uncertainty buffers; Estimates became ironic; Variability in our estimates; And then there's missing the point entirely; Where's the business value?; So the project mindset isn't good?; The Agile values; The Agile principles.
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|a Incremental â#x80;#x93; adaptive versus waterfall â#x80;#x93; predictiveThe Waterfall process and predictive planning; Incremental delivery and adaptive planning; Agile is a mindset; An Example of ""Being Agile; Scenario; Our response; Summary; Chapter 2: Agile Software Delivery Methods and How They Fit the Manifesto; Understanding Scrum; Background; Introduction to the mechanics of Scrum; Sprint Planning â#x80;#x93; part 1; Sprint Planning -- part 2; The Daily Scrum; The Sprint Review; The Sprint Retrospective;  Additional events; XP -- Extreme Programming; Background; Introduction to the mechanics of XP.
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|a The planning game Part 1 â#x80;#x93; Release planning; Part 2 â#x80;#x93; Iteration planning; Implementing the iteration plan; Iteration demo; Iteration retrospective; Kanban and Lean Software Development ; Background; Reducing waste; Single-piece flow; How Kanban/Lean fit into the Agile movement; Introduction to the mechanics of Lean/Kanban; Getting started with Kanban; Step 1 â#x80;#x93; Make the team's work visible; Step 2 â#x80;#x93; Make the work policies of the team explicit; Step 3 â#x80;#x93; Improve flow; Step 4 â#x80;#x93; Kaizen or continuous improvement; Choosing the right framework; Designed for small teams.
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|a They don't include product discovery phasesNot all frameworks prescribe technical practices; There are similarities with subtle differences; Mixing and matching Agile methods; Summary; Chapter 3: Introducing Scrum to your Software Team; Why Scrum is an excellent place to start; Iterations and iteration length; Starting a new Scrum team; Prerequisites; Preparing to Sprint; Activity â#x80;#x93; defining the Product Backlog; Activity â#x80;#x93; release planning; Activity â#x80;#x93; introducing the Product Backlog; Activity â#x80;#x93; estimating User Stories on the backlog; Activity â#x80;#x93; setting up the Scrum Board.
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|a Discussion â#x80;#x93; Sprint ZeroDay one of the Sprint; Event â#x80;#x93; Sprint Planning; What can we achieve in this Sprint?; How will we achieve it?; The Sprint Goal; Event â#x80;#x93; first Daily Scrum ; A day in the life of a Scrum team; Measuring and reporting progress with visualization; Avatars; Done stickers; Burndowns; Sprint Goal confidence; The importance of visible workspaces; Removing impediments; Managing delivery as a team sport; The last day of the Sprint; Event â#x80;#x93; Sprint Review; Event â#x80;#x93; Sprint Retrospective; The importance of team retrospectives; Summary.
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|a Chapter 4: Gathering Agile User Requirements.
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520 |
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|a Agile software development helps to minimize the risk of failure in product development, as it enables you to quickly adapt to the changing environment and the varying needs of your customers, by improving your communication and collaboration skills.
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590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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590 |
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|a ProQuest Ebook Central
|b Ebook Central Academic Complete
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650 |
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|a Agile software development
|v Handbooks, manuals, etc.
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650 |
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6 |
|a Méthodes agiles (Développement de logiciels)
|v Guides, manuels, etc.
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650 |
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|a Internet: general works.
|2 bicssc
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650 |
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|a Computer programming
|x software development.
|2 bicssc
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650 |
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|a Computers
|x Software Development & Engineering
|x General.
|2 bisacsh
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650 |
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|a Computers
|x Web
|x General.
|2 bisacsh
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650 |
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|a Computers
|x Programming
|x General.
|2 bisacsh
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650 |
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|a Agile software development
|2 fast
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655 |
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|a handbooks.
|2 aat
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655 |
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|a Handbooks and manuals
|2 fast
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655 |
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|a Handbooks and manuals.
|2 lcgft
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|a Guides et manuels.
|2 rvmgf
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|i has work:
|a The Agile Developer's Handbook (Text)
|1 https://id.oclc.org/worldcat/entity/E39PCYMjBDrDhf4XDVKpQVBH83
|4 https://id.oclc.org/worldcat/ontology/hasWork
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776 |
0 |
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|i Print version:
|a Flewelling, Paul.
|t Agile Developer's Handbook : Get more value from your software development: get the best out of the Agile methodology.
|d Birmingham : Packt Publishing, ©2018
|
856 |
4 |
0 |
|u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=5314635
|z Texto completo
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938 |
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|a Askews and Holts Library Services
|b ASKH
|n AH33969619
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938 |
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|a EBL - Ebook Library
|b EBLB
|n EBL5314635
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938 |
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|a EBSCOhost
|b EBSC
|n 1728050
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994 |
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|a 92
|b IZTAP
|