How to Cheat in Adobe Flash CC : the Art of Design and Animation.
"Move beyond the limitations of programming standards and license agreements and get back to animating with a new edition of the bestselling How to Cheat in Adobe Flash, the real world guide to developing dynamic and fun Flash content. Whether you are creating an animated short, catchy and fun...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Independence :
CRC Press,
2014.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Cover; Title; Copyright; Contents; Foreword; How to cheat, and why; Acknowledgments; How to use this book; 1 What's new in CC; Under the hood; Darker User Interface; Unlimited pasteboard size; Distribute symbols & bitmaps to keyframes; Swap multiple symbols & bitmaps; Toggle Guides & Masks; Scale to Anchor Point; DragonBones Extension; Multi-device connectivity; Exporting Video; Find & Replace enhancements; Live preview for drawing tools; Other notable enhancements; Deprecated features; Interlude: Adobe Creative Cloud; 2 Design styles; Drawing with basic shapes; Geometric and organic shapes.
- The Brush toolMixing colors; Advanced color effect; Animated color effect; Using gradients; Adding texture; The Pen tool; Trace Bitmap; Image Trace (Illustrator); Shading 1: line trick; Shading 2: shape it; Shading 3: paint selected; Shading 4: outlines; Realism with gradients; UI Design; Character design; Object Drawing; Interlude: Being subtle; 3 Transformation & distortion; Distorting bitmaps; The Envelope tool; Warping; Card flip; 3D Rotation; Butterfly; Squash and stretch; Interlude: A moment of clarity; 4 Masking; Rotating globe; Flag waving; Iris transition; Handwriting; Spotlight.
- FocusFeathered mask (ActionScript); Medical pack; Interlude: Learning to be simple; 5 Motion techniques; Motion and Classic tweens; Creating Motion tweens; Working with Motion spans; Editing Motion paths; Motion Presets; Motion tweens and 3D; 3D Position and View; Basic shadow; Drop shadow; Perspective shadow; Flying text; Combining effects; Blur filter (text); Selective blurring; Background blurring; Interlude: How did I get here?; 6 Character animation; 2.5D basics; 2.5D advanced; 2.5D monkey; Lip syncing (swap method); Lip syncing (nesting method); To sync or not to sync.
- Sync (Classic tweens)Sync (Motion tweens); Hinging body parts; Closing the gaps; Bitmap animation (Jib Jab); PSD Importer (Jib Jab); Motion guides (Jib Jab); Walk cycle; Advanced walk cycle; Walk cycle examples; Anticipation; Drawing upon oneself; Tradigital animation; Brush animation; Interlude: Embracing challenges; 7 Animation examples; Super text effect; Page turn; Smoke with gradients; Smoke stylized; Full steam ahead; Handwriting effect (frame-by-frame); Fireworks; Soft reveal; Star Wars text; Color adjustments; Vertigo; Let it rain; Playing with fire; Torch; Lightning.
- Winter wonderland3D perspective; Sausage grinder; Interlude: From the inside out; 8 Working with sound; Recording sounds; Samson USB Microphones; Audacity®; Adobe® Audition® CC; Sound in Flash; Dynamic sounds (AS3); Interlude: My wish list for Flash CC; 9 Flash to video; Document setup; Title and action safety; CC video templates; Safe colors; Ape Escape; Keeping it all in sync; QuickTime Exporter; SWF & FLV Toolbox; Interlude: Wacom tablets; 10 Interactivity; Stage 1; Stage 2; Stage 3; Stage 4; Stage 5; Stage 6; Interlude: Thank you; Index.