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HCI for children with disabilities /

In this book the authors present an HCI principle-based approach for developing applications to assist children with disabilities. Design knowledge related to developing complex solutions for this audience is explained from an interaction design point of view. Different methodologies, models and cas...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Guerrero-Garcia, Josefina (Editor ), González Calleros, Juan Manuel (Editor ), Muñoz Arteaga, Jaime (Editor ), Collazos, César (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cham : Springer, 2017.
Colección:Human-computer interaction series.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Foreword; Contents; Contributors; 1 FlowagileXML: An HCI-Agile Methodology to Develop Interactive Systems for Children with Disabilities; Abstract; 1.1 Introduction; 1.2 An Agile Methodology to Develop Interactive Systems; 1.2.1 Initiating Phase; 1.2.2 Planning Phase; 1.2.2.1 Requirement Elicitation; 1.2.2.2 Modeling Requirements; 1.2.3 Executing Phase; 1.2.4 Controlling Phase; 1.3 Results and Discussion; 1.3.1 Methodology Evaluation; 1.4 Conclusion; Acknowledgements; References; Models.
  • 2 An Architectural Model to Design Graphical User Interfaces of Mobile Applications for Learning Problems in Basic MathematicsAbstract; 2.1 Introduction; 2.2 Problem Outline; 2.3 An Architectural Model; 2.4 Case Study; 2.5 Related Work; 2.6 Conclusions and Future Work; References; 3 Extension of a User Model for Promoting the Development of Applications to Support Auditory Rehabilitation; Abstract; 3.1 Introduction; 3.2 State of the Art; 3.2.1 Concepts on Auditory Rehabilitation and Modeling of Users with Disabilities; 3.2.2 Related Work.
  • 3.3 Extending a User Model for Promoting the Design of Serious Games to Support Auditory Rehabilitation3.3.1 Case Study; 3.3.2 Description of the Classes Involved in the Model; 3.3.2.1 The Context Package; 3.3.2.2 The Static Part of the Therapy Package; 3.3.2.3 The Dynamic Part of the Therapy Package; 3.3.2.4 The Serious Games Extension; 3.4 Discussion; 3.5 Conclusions and Future Work; Acknowledgements; References; Case Studies; 4 Interactive Systems Design Oriented to Children with Special Needs; Abstract; 4.1 Introduction; 4.2 Human-Computer Interaction; 4.2.1 Child-Computer Interaction.
  • 4.2.2 Cerebral Palsy (CP)4.2.2.1 Hearing Impairment; 4.2.3 Interactive Systems; 4.2.3.1 Cerebral Palsy; 4.2.3.2 Hearing Impairment; 4.2.3.3 Evaluation with Children; 4.3 Case Studies; 4.3.1 Case Study: Cerebral Palsy; 4.3.1.1 Participants; 4.3.1.2 Procedure; 4.3.1.3 Results; 4.3.2 Case Study: Hearing Impaired; 4.3.2.1 Participants; 4.3.2.2 Procedure; 4.3.2.3 Proposal; 4.4 Discussion; 4.5 Conclusions and Future Work; Acknowledgements; References; 5 Model-Driven Development of Interactive Environments for Occupational Therapy; Abstract; 5.1 Introduction; 5.2 Problem Outline; 5.3 Related Work.
  • 5.4 Production Method of Interactive Environments5.5 Case Study; 5.5.1 Analysis of Real-World Phase; 5.5.2 Requirements Analysis of Occupational Therapy and Software; 5.6 Conclusions and Future Work; Acknowledgements; References; 6 Towards the Design of Interactive Storytelling to Support Literacy Teaching for Deaf Children; Abstract; 6.1 Introduction; 6.2 Related Works; 6.3 Literacy in Deaf Children; 6.4 Human-Computer Interaction; 6.4.1 Teaching Methods; 6.4.2 Storytelling for Children; 6.5 Case Study; 6.5.1 Participants; 6.5.2 Activities; 6.6 Conclusions and Future Work; References.