Modeling and Simulation of Logistics Flows : Discrete and Continuous Flows In 2D/3D.
Annotation
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Newark :
John Wiley & Sons, Incorporated,
2017.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Cover; Title Page; Copyright; Contents; About This Book; Intended public; Organization and contents of the book; Conventions; Vocabulary and definition; Acknowledgments; Introduction; Logistics and simulation of different flows; 1. Computer Simulation of Discrete Flows; 1.1. Introduction; 1.2. Worked example; 1.2.1. Map of the resort; 1.2.2. Problem statement and design brief; 1.3. Setting up the project in the ExtendSim 9 software; 1.3.1. Definition of the principal parameters; 1.3.2. Designing the model and inputting constraints; 1.3.3. Definition of flows; 1.3.4. Running the simulation.
- 1.3.5. Creation and allocation of resources1.3.6. Rerunning the simulation; 1.3.7. Generating a report and analysis; 1.3.8. Development, enhancement and improvement; 1.3.9. Hierarchy; 1.3.10. Appearance design; 1.4. Conclusion; 2. Simulation of Mixed Flows; 2.1. Mixed Flows; 2.2. An example of modeling mixed flows; 2.2.1. Problem statement and specifications; 2.3. Creating and inputting the project in ExtendSim; 2.3.1. Definition of the principal parameters; 2.3.2. Soda production and bottling; 2.3.3. Transport, carbonation and labeling; 2.3.4. Packaging and storage.
- 2.3.5. Maintenance and cleaning2.3.6. Finishing touches; 2.4. Conclusion; 3. 3D Flows and Evacuation Simulation; 3.1. 3D flows; 3.2. The Pathfinder software; 3.3. Evacuation of a building with PathFinder; 3.3.1. Importing and formatting the first floor plans; 3.3.2. Creating the different first floor rooms; 3.3.3. Creating the first floor doors; 3.3.4. Populating with occupants; 3.3.5. Simulation and results for the first floor evacuation; 3.3.6. Incorporating furniture; 3.3.7. Importing and formatting the second floor plans; 3.3.8. Creating rooms, doors and populating with occupants.
- 3.3.9. Creating the stairs3.3.10. Simulation and results for evacuation of the whole building; 3.4. Extensions; 3.4.1. Moving to SFPE mode; 3.4.2. Groups of occupants; 3.4.3. Managing the elevators; 3.4.4. Creating viewpoints; 3.4.5. Creating camera tours; 3.4.6. Further possibilities; 4. 3D Flows, Distribution and Warehousing; 4.1. Product distribution; 4.2. The FlexSim software; 4.3. Basic concepts of the FlexSim software; 4.3.1. General appearance of FlexSim; 4.3.2. Libraries; 4.3.3. Mouse-based functions; 4.3.4. Connections between objects; 4.4. Worked example.
- 4.4.1. Description of the warehouse4.4.2. Warehouse operation; 4.4.3. Modeling stage 1; 4.4.4. Modeling stage 2; 4.4.5. Modeling stage 3; 4.5. Detailed flow and task executer management; 4.5.1. Generation of containers with several types of content; 4.5.2. A fixed resource for task executers; 4.5.3. Shared task executers; 4.5.4. Pulled and pushed flows and more; 4.5.5. Naming items; 4.5.6. Timetables, groups and resources; 4.6. Experimenter; 4.6.1. Constructing the model; 4.6.2. Adding the dashboard; 4.6.3. Configuring the Experimenter; 4.7. Concluding remarks; Conclusion; Glossary.