Maya Python for Games and Film : a Complete Reference for Maya Python and the Maya Python API.
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
London :
CRC Press,
2011.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Front Cover ; Contents; Acknowledgments; Introduction: Welcome to Maya Python; Part 1. Basics of Python and Maya; Chapter 1. Maya Command Engine and User Interface; Chapter 2. Chapter2 Python Data Basics; Chapter 3. Writing Python Programs in Maya; Chapter 4. Modules; Chapter 5. Object-Oriented Programming in Maya; Part 2. Designing Maya Tools with Python; Chapter 6. Principles of Maya Tool Design; Chapter 7. Basic Tools with Maya Commands; Chapter 8. Advanced Graphical User Interfaces with Qt; Part 3. Maya Python API Fundamentals; Chapter 9. Understanding C++ and the API Documentation.
- Chapter 10. Programming a CommandChapter 11. Data Flow in Maya; Chapter 12. Programming a Dependency Node; Back Cover.