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Maya Python for Games and Film : a Complete Reference for Maya Python and the Maya Python API.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Mechtley, Adam
Otros Autores: Trowbridge, Ryan
Formato: Electrónico eBook
Idioma:Inglés
Publicado: London : CRC Press, 2011.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Front Cover ; Contents; Acknowledgments; Introduction: Welcome to Maya Python; Part 1. Basics of Python and Maya; Chapter 1. Maya Command Engine and User Interface; Chapter 2. Chapter2 Python Data Basics; Chapter 3. Writing Python Programs in Maya; Chapter 4. Modules; Chapter 5. Object-Oriented Programming in Maya; Part 2. Designing Maya Tools with Python; Chapter 6. Principles of Maya Tool Design; Chapter 7. Basic Tools with Maya Commands; Chapter 8. Advanced Graphical User Interfaces with Qt; Part 3. Maya Python API Fundamentals; Chapter 9. Understanding C++ and the API Documentation.
  • Chapter 10. Programming a CommandChapter 11. Data Flow in Maya; Chapter 12. Programming a Dependency Node; Back Cover.