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Getting started in 3D with Maya : create a project from start to finish; model, texture, rig, animate, and render in Maya /

Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Watkins, Adam (William Adam)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Waltham, MA : Focal Press, 2012.
Temas:
Acceso en línea:Texto completo

MARC

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245 1 0 |a Getting started in 3D with Maya :  |b create a project from start to finish; model, texture, rig, animate, and render in Maya /  |c Adam Watkins. 
246 3 0 |a Create a project from start to finish; model, texture, rig, animate, and render in Maya 
260 |a Waltham, MA :  |b Focal Press,  |c 2012. 
300 |a 1 online resource (xx, 423 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes index. 
505 0 |a Animation workflow -- Maya philosophy -- Architectural modeling -- Organic modeling -- UVs and UV layout -- Material creation and texture painting -- Lighting and rendering -- Character rigging and skinning -- Animation in Maya -- Appendix A. Preparing character style sheets -- Appendix B. Creating seamless textures. 
520 |a Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya. The accompanying website provides all the tools you need to develop your skills. Project files to accompany the practical examples used throughout the text, so you can work along with the examples. Additional textures and models will give you all the resources you need to start making your own projects in no time at all. 
588 0 |a Print version record. 
590 |a ProQuest Ebook Central  |b Ebook Central Academic Complete 
630 0 0 |a Maya (Computer file) 
630 0 7 |a Maya (Computer file)  |2 fast 
650 0 |a Computer animation. 
650 0 |a Three-dimensional display systems. 
650 4 |a Computer animation. 
650 6 |a Animation par ordinateur. 
650 6 |a Affichage tridimensionnel. 
650 7 |a computer animation.  |2 aat 
650 7 |a three-dimensional.  |2 aat 
650 7 |a Computer animation  |2 fast 
650 7 |a Three-dimensional display systems  |2 fast 
655 7 |a handbooks.  |2 aat 
655 7 |a Handbooks and manuals  |2 fast 
655 7 |a Handbooks and manuals.  |2 lcgft 
655 7 |a Guides et manuels.  |2 rvmgf 
758 |i has work:  |a Getting started in 3D with Maya (Text)  |1 https://id.oclc.org/worldcat/entity/E39PCGPBr4cqtYMgpXJKwgmcRq  |4 https://id.oclc.org/worldcat/ontology/hasWork 
776 0 8 |i Print version:  |a Watkins, Adam (William Adam).  |t Getting Started in 3D with Maya : Create a Project from Start to Finishâ#x80;#x94;Model, Texture, Rig, Animate, and Render in Maya.  |d Independence : CRC Press, ©2012  |z 9780240820422 
856 4 0 |u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=4689435  |z Texto completo 
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994 |a 92  |b IZTAP