Getting started in 3D with Maya : create a project from start to finish; model, texture, rig, animate, and render in Maya /
Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Waltham, MA :
Focal Press,
2012.
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Temas: | |
Acceso en línea: | Texto completo |
Sumario: | Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya. The accompanying website provides all the tools you need to develop your skills. Project files to accompany the practical examples used throughout the text, so you can work along with the examples. Additional textures and models will give you all the resources you need to start making your own projects in no time at all. |
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Descripción Física: | 1 online resource (xx, 423 pages) : illustrations |
Bibliografía: | Includes index. |
ISBN: | 9781136147098 1136147098 |