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Educational technology and polycontextual bridging /

Technology has become ubiquitous in nearly every contemporary situation, while digital media have acquired considerable importance in the lives of young people. Alongside their interest in digital media, schooling constitutes a core component of the life of children and adolescents. Youth's use...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Elstad, Eyvind (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Rotterdam : SensePublishers, 2016.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • TABLE OF CONTENTS; PREFACE; INTRODUCTION; Why a New Book on Information and Communication Technology in the School?; DISSENTING OPINIONS ON TECHNOLOGY USE IN SCHOOLS; ACKNOWLEDGEMENT; REFERENCES; PART I: EDUCATIONAL TECHNOLOGY AND POLYCONTEXTUAL BRIDGING; 1. EDUCATIONAL TECHNOLOGY AND POLYCONTEXTUAL BRIDGING: An Introduction; BRIDGING BETWEEN YOUTH CULTURES AND SCHOOL CULTURE; NEW MEDIA, NEW SKILLS, NEW CHALLENGES FACING SCHOOL; IN- AND OUT OF SCHOOL LEARNING; EDUCATIONAL TECHNOLOGY AND POLYCONTEXTUAL BRIDGING; REFERENCES; ABOUT THE AUTHORS.
  • 2. TOWARD HYBRID LEARNING: Educational Engagement and Learning in the Digital AgeINTRODUCTION; TOWARD HYBRID LEARNING; ENGAGEMENT AND LEARNING FROM THE SOCIOCULTURAL PERSPECTIVE; CASE EXAMPLES; Case 1: Promoting Collaborative Creativity by Integrating Technology with Literacy and Arts Education; Students' Perspectives on Their Learning Activity; Case 2: Developing Students' Sense of Citizenship through Technology-Mediated Inquiry; Synthesis: Contrastive Analysis of the Defining Features of the Pedagogical Design of the Case Examples.
  • The Interplay and Balance between Formality and Informality in the Case ExamplesDISCUSSION; Toward Hybrid Learning in Formal Education; ACKNOWLEDGEMENTS; REFERENCES; ABOUT THE AUTHORS; 3. THE GAMING OUTLIERS: Does Out-of-School Gaming Improve Boys' Reading Skills in English as a Second Language?; INTRODUCTION; The Context of the Study; What Do We Know about Adolescent Readers?; Which Variables Can Explain Good Reading in English L2?; In- and Out-of-school Gaming in the Norwegian Context; The Scope of the Chapter; THEORETICAL PERSPECTIVES; Reading Comprehension across the L1 and the L2; METHOD.
  • National Reading TestsPROCEDURE; PARTICIPANTS; DATA COLLECTION AND ANALYSIS; RESULTS; To What Extent Are These Boys Better Readers in English Than in Norwegian?; Excerpt A. Better Readers of English Than Norwegian; What Characterises These Boys' Use of English at School?; Excerpt B. Choosing Not to Participate in English at School; Excerpt C. Actively Participating in English at School; Excerpt D. Reading English Texts Related to the Vocational Studies; Excerpt E.A Pragmatic Attitude Towards Reading English Out of School; Excerpt F. Use of English Out of School.
  • Excerpt G. Reasons for Using English Out of SchoolExcerpt H. Time Spent on Online Games; Excerpt I. Gaming as a Potential Part of English Lessons at School; Excerpt J. Vocabulary Training as Part of English Lessons as School; DISCUSSION; A Holistic View on Reading Competence; Resources at School; CONCLUSION AND AVENUES FOR FURTHER RESEARCH; NOTE; REFERENCES; APPENDIX; ABOUT THE AUTHOR; 4. MICROBLOGGING AS PARTNER(S) IN TEACHER-STUDENT DIALOGUES: A Case Study in the Subject of History; INTRODUCTION; Dialogue and Technology Use in Whole-Class Interactions; METHODS AND EMPIRICAL CONTEXT.