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|a Palamar, Todd.
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|a Mastering Autodesk Maya 2016 :
|b Autodesk Official Press.
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|a Somerset :
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|c 2015.
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|a Mastering Autodesk® Maya® 2016; Contents; Introduction ; Chapter 1. Working in Autodesk Maya -- Chapter 2. Introduction to animation -- Chapter 3. Hard-surface modeling -- Chapter 4. Organic modeling -- Chapter 5. Rigging and muscle systems -- Chapter 6. Animation techniques -- Chapter 7. Lighting with mental ray -- Chapter 8. mental ray shading techniques -- Chapter 9. Texture mapping -- Chapter 10. Paint effects -- Chapter 11. Rendering for compositing -- Chapter 12. Introducing nParticles -- Chapter 13. Dynamic effects -- Chapter 14. Hair and clothing -- Chapter 15. Maya fluids -- Chapter 16. Scene management and virtual filmmaking -- Appendix A. The bottom line -- Appendix B. Autodesk Maya certification.
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|a "Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification."--Provided by publisher.
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|d Somerset : Wiley, ©2015
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