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Screening the nonhuman : representations of animal others in the media /

Screening the Nonhuman draws connections between how animals represented on screen translate into reality. In doing so, the book demonstrates that consuming media is not a neutral act but rather a political one. The images humans consume have real world consequences for how animals are treated as ac...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: George, Amber E. (Editor ), Schatz, J. L. (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Lanham, Maryland : Lexington Books, [2016]
Colección:Critical animal studies, theory, pedagogy, and methodology.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Introduction: Critical Media Studies and Critical Animal Studies at the Crossroads
  • I: The Truths Behind the Fiction
  • Chapter 1: The Brown Wizard's Unexpected Politics: Speciesist Fiction and the Ethics of The Hobbit
  • Chapter 2: The Passing Faerie and the Transforming Raven: Animalized Compulsory Re-covery, Endurance, and Dis/ability in Maleficent
  • Chapter 3: Jabbering Jaws: Reimagining Representations of Sharks Post-Jaws
  • Chapter 4: Horseplay: Beastly Cinematic Performances in Steven Spielberg's War Horse
  • Chapter 5: Would Bugs Bunny Have Diabetes?: The Realistic Consequences of Cartoons for Non/Human Animals
  • II: The Fictional Fashioning of Reality
  • Chapter 6: I Am Legend (2007), U.S. Imperialism, and the Liminal Animality of "The Last Man"
  • Chapter 7: Ape Anxiety: Intelligence, Human Supremacy, and Rise and Dawn of the Planet of the Apes
  • Chapter 8: The Vicious Cycle of Disnification and Audience Demands: Representations of the Non/Human in Martin Rosen's Watership Down (1978) and The Plague Dogs (1982)
  • Chapter 9: The "Nature-Run-Amok" Cinema of the 1970s: Representation of Non/Human Animals in Frogs and Orca
  • III: Advertising Representations of Reality
  • Chapter 10: Cyberbeasts: Substitution and Trivialization of the Non/Human Animal in Home Movies, Memes, and Video Games
  • Chapter 11: Pet-Animals in the Concrete Jungle: Tales of Abandonment, Failures, and Sentimentality in San Hua and Twelve Nights
  • Chapter 12: In Defense of Non/Humans: Mystification and Oppression in the Sports Mascoting Process
  • Chapter 13: On Empathy, Anthropocentrism, and Rhetorical Tropes: An Analysis of Online "Save the Bees!" Campaign Images.