Playing smarter in a digital world : the LearningWorks for kids model for using popular video games and apps to teach executive functions /
"A book to help parents to make their children's digital playtime educationalDigital play, when used appropriately, can be a powerful tool for learning skills such as planning, time management, cooperation, creativity, and digital literacy. The book's clearly articulated strategies he...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Plantation, Florida :
Specialty Press/A.D.D. Warehouse,
2014.
|
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Front Cover ; Title Page ; Copyright ; Acknowledgments ; Table of Contents ; Preface; 1: Parenting in a Digital World; 2: Digital Play and Learning; 3: Digital Media and the Development of Executive-Functioning; 4: Video Games and Learning; 5: Generalization: Transforming Game Skills into Real-World Skills; 6: The Need for a Healthy Play Diet; 7: Developmental Guidelines for a Healthy Play Diet; 8: Technology Time: How Much is Too Much?; 9: Planning; 10: Working Memory; 11: Flexibility; 12: Focus; 13: Self-Awareness; 14: Self-Control; 15: Organization; 16: Time Management.
- 17: Video Games and Apps for Children with ADHD18: Video Games and Apps for Children Affected by Autism; 19: Parenting and Educating Digital Children; Reference; Footnote Reference by Chapter; Index; Back Cover.