Playing smarter in a digital world : the LearningWorks for kids model for using popular video games and apps to teach executive functions /
"A book to help parents to make their children's digital playtime educationalDigital play, when used appropriately, can be a powerful tool for learning skills such as planning, time management, cooperation, creativity, and digital literacy. The book's clearly articulated strategies he...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Plantation, Florida :
Specialty Press/A.D.D. Warehouse,
2014.
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Temas: | |
Acceso en línea: | Texto completo |
Sumario: | "A book to help parents to make their children's digital playtime educationalDigital play, when used appropriately, can be a powerful tool for learning skills such as planning, time management, cooperation, creativity, and digital literacy. The book's clearly articulated strategies help parents use digital media in a more effective manner and, at the same time, set effective limits and implement a healthy "play diet" for their children. A section devoted to exploring specific strategies for using digital media with children in specific populations--such as children affected by ADHD, autism spectrum and learning disorders, and other mental health and educational issues--is also featured, as is a list of specific games, apps, and tools to make game-based learning most effective"-- |
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Descripción Física: | 1 online resource (239 pages) : illustrations |
Bibliografía: | Includes bibliographical references and index. |
ISBN: | 1937761185 9781937761189 9781937761196 1937761193 |