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|a QA76.9.C65
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|a 003.3
|2 23
|
049 |
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|a UAMI
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100 |
1 |
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|a Gu, Ning,
|d 1975-
|e author.
|1 https://id.oclc.org/worldcat/entity/E39PCjH4ByYgrgMypdBGbgWKq3
|
245 |
1 |
0 |
|a Designing adaptive virtual worlds /
|c Ning Gu, Mary Lou Maher ; managing editor, Monika Michałowicz ; asociate editor, Davina Jackson ; language editor, Andrew Kerber.
|
264 |
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1 |
|a Warsaw [Poland] ;
|a Berlin [Germany] :
|b De Gruyter Open,
|c 2014.
|
264 |
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|c ©2014
|
300 |
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|a 1 online resource (144 pages) :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
|
337 |
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|a computer
|b c
|2 rdamedia
|
338 |
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|a online resource
|b cr
|2 rdacarrier
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347 |
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|a text file
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|a Includes bibliographical references and index.
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588 |
0 |
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|a Online resource; title from PDF title page (ebrary, viewed May 26, 2015).
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520 |
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|a Designing adaptive virtual worlds takes the design of virtual places for education, entertainment, online communities, business, and cultural activities to a new level. This book presents an agent model for a design grammar so that unique places can be created responding to the changing needs in the virtual world. Applying these techniques has immediate implications on the design of games.
|
505 |
0 |
0 |
|t Frontmatter --
|t Contents --
|t 1 Introduction --
|t 2 Virtual Worlds --
|t 3 Generative Design Grammars --
|t 4 Generative Design Agents --
|t 5 A Generative Design Grammar for a Virtual Gallery --
|t 6 An Adaptive Virtual Gallery --
|t 7 The Future and Impact of Adaptive Places --
|t List of Figures --
|t Index.
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546 |
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|a English.
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590 |
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|a De Gruyter Online
|b De Gruyter Open Access eBooks
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590 |
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|a ProQuest Ebook Central
|b Ebook Central Academic Complete
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650 |
|
0 |
|a Computer simulation.
|
650 |
|
0 |
|a Digital computer simulation.
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650 |
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6 |
|a Simulation par ordinateur.
|
650 |
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7 |
|a simulation.
|2 aat
|
650 |
|
7 |
|a ARCHITECTURE / Methods & Materials.
|2 bisacsh
|
650 |
|
7 |
|a Digital computer simulation
|2 fast
|
650 |
|
7 |
|a Computer simulation
|2 fast
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653 |
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|a Adaptive virtual worlds, design grammars, generative design agents, virtual environments, agent modelling, computer modelling.
|
700 |
1 |
|
|a Maher, Mary Lou,
|e author.
|
700 |
1 |
|
|a Michałowicz, Monika,
|e editor.
|
700 |
1 |
|
|a Jackson, Davina,
|e editor.
|
700 |
1 |
|
|a Kerber, Andrew,
|e editor.
|
758 |
|
|
|i has work:
|a Designing adaptive virtual worlds (Text)
|1 https://id.oclc.org/worldcat/entity/E39PCGMbKppHBDpbQqTX6cjBfq
|4 https://id.oclc.org/worldcat/ontology/hasWork
|
776 |
0 |
8 |
|i Print version:
|a Gu, Ning.
|t Designing adaptive virtual worlds.
|d Warsaw, [Poland] ; Berlin, [Germany] : De Gruyter Open, ©2014
|h 136 pages
|z 9783110367652
|
856 |
4 |
0 |
|u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=1652352
|z Texto completo
|
938 |
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|a De Gruyter
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|a ProQuest Ebook Central
|b EBLB
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|
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|a ebrary
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