The aesthetic of play /
In this book, Brian Upton analyzes the experience of play - how playful activities unfold from moment to moment and how the rules we adopt constrain that unfolding. Drawing on games that range from Monopoly to Dungeons & Dragons to Guitar Hero, he develops a framework for understanding play, int...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Cambridge, Massachusetts ; London, England :
The MIT Press,
[2015]
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- I. Games: 1. Defining play
- 2. Interactivity
- 3. Play spaces
- 4. Heuristics
- 5. Anticipation
- 6. Mastery.
- II. Minds: 7. Understanding
- 8. Epistemology
- 9. Neurons
- 10. Signs.
- III. Stories: 11. Playing without winning
- 12. Performance
- 13. Narrative play
- 14. Narrative structure
- 15. Play and meaning
- 16. Critical play.