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The gameful world : approaches, issues, applications /

What if every part of our everyday life was turned into a game? The implications of "gamification."

Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Walz, Steffen P., 1973- (Editor ), Deterding, Sebastian, 1978- (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Cambridge, Massachusetts : The MIT Press, [2014]
Temas:
Acceso en línea:Texto completo
Descripción
Sumario:What if every part of our everyday life was turned into a game? The implications of "gamification."
Descripción Física:1 online resource (ix, 676 pages) : illustrations
Bibliografía:Includes bibliographical references and index.
ISBN:0262325713
9780262325714
9780262325721
0262325721
132266935X
9781322669359