On the Way to Fun : an Emotion-Based Approach to Successful Game Design.
How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to t...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Dillon, Roberto |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Hoboken :
Taylor and Francis,
2010.
|
Temas: | |
Acceso en línea: | Texto completo |
Ejemplares similares
-
Game mechanics : advanced game design /
por: Adams, Ernest (Ernest W.)
Publicado: (2012) -
CryENGINE game programming with C++, C♯, and Lua /
por: Lundgren, Filip
Publicado: (2013) -
Fundamentals of game design /
por: Adams, Ernest (Ernest W.)
Publicado: (2010) -
Fundamentals of action and arcade game design /
por: Adams, Ernest (Ernest W.)
Publicado: (2014) -
Game development tool essentials /
por: Ardolino, Alessandro
Publicado: (2014)