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Adventures in Arduino /

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Stewart, Becky (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Hoboken : John Wiley & Sons, 2015.
Colección:Adventures In ...
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Title Page; About the Author; Introduction; What Is an Arduino?; What You Will Learn; Parts You Will Need; Tools You Will Need; Software You Will Need; Other Useful Materials; What I Assume You Already Know; How This Book Is Organised; Conventions; The Companion Website; Reaching Out; Adventure 1: Setting Up Your Arduino; What You Need; Downloading and Installing the Arduino Software on Your Computer; Using Blink to Test That Everything Is Set Up Correctly; Building an LED Circuit; Further Adventures with Arduino; Adventure 2: Reading from Sensors; What You Need; Adding More LEDs.
  • Printing Messages to the ComputerReading Data from a Potentiometer; Making Decisions in Code; Building a Status Message Sign; Further Adventures with Arduino; Adventure 3: Working with Servos; What You Need; Understanding Different Types of Motors; Controlling a Servo with Arduino; Repeating the Same Thing Over and Over; Digital Input with a Push Button; Building a Combination Safe; Further Adventures with Arduino; Adventure 4: Using Shift Registers; What You Need; Organising Your Code; Getting More Outputs with Shift Registers; Building Your Name in Lights.
  • Further Adventures with Shift RegistersAdventure 5: Playing Sounds; What You Need; Making a List; Making Noise; Building an Augmented Wind Chime; Further Adventures with Sound; Adventure 6: Adding Libraries; What You Need; Analogue Out; Capacitive Sensing; Building a Crystal Ball; Further Adventures with Libraries; Adventure 7: Working with the Arduino Leonardo; What You Need; Introducing the Arduino Leonardo; Sensing Light; Building a Game Controller; Further Adventures with the Leonardo; Adventure 8: Working with the Lilypad Arduino USB; What You Need; Introducing the Lilypad Arduino USB.
  • Getting Clever with ArraysPassing Data Between Functions; Building a POV Hoodie; Further Adventures with the Lilypad; Adventure 9: The Big Adventure: Building a Marble Maze Game; What You Need; Part One: Scoring Points; Part Two: Designing Your Maze Game; Part Three: Writing the Code; Part Four: Building the Maze Game; Further Adventures: Continuing Your Adventures with Arduino; Adventure A: Where to Go From Here; More Boards, Shields, Sensors and Actuators; On the Web; Books; Adventure B: Where to Get Tools and Components; Starter Kits; Brick-and-Mortar Stores; Online Stores; Glossary.