Gaming the system : designing with Gamestar mechanic /
Understanding games as systems, with complex interactions of game elements and rules. Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design proces...
Clasificación: | Libro Electrónico |
---|---|
Autores principales: | , , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Cambridge, Massachusetts :
The MIT Press,
[2014]
|
Colección: | Interconnections: understanding systems through digital design.
John D. and Catherine T. MacArthur Foundation series on digital media and learning. |
Temas: | |
Acceso en línea: | Texto completo |
MARC
LEADER | 00000cam a2200000 i 4500 | ||
---|---|---|---|
001 | EBOOKCENTRAL_ocn893873053 | ||
003 | OCoLC | ||
005 | 20240329122006.0 | ||
006 | m o d | ||
007 | cr cnu---unuuu | ||
008 | 141027s2014 maua ob 001 0 eng d | ||
040 | |a N$T |b eng |e rda |e pn |c N$T |d YDXCP |d OCLCQ |d E7B |d CDX |d OCLCQ |d JSTOR |d OCLCQ |d EBLCP |d LOA |d OCLCO |d JBG |d OCLCQ |d AGLDB |d OCLCQ |d PIFAG |d ZCU |d MERUC |d IOG |d U3W |d EZ9 |d OCLCF |d STF |d OCLCQ |d VTS |d ICG |d INT |d VT2 |d OCLCQ |d MITPR |d WYU |d A6Q |d DKC |d OCLCQ |d M8D |d UX1 |d CEF |d OCLCQ |d HS0 |d SFB |d UK7LJ |d MM9 |d INARC |d OCLCQ |d OCLCO |d K6U |d OCLCQ |d OCLCA |d OCL |d OIP |d OCLCA |d OCL |d OCLCO |d OCLCA |d OCLCL | ||
019 | |a 960201195 |a 960894509 |a 961005588 |a 961566363 |a 962660997 |a 965392604 |a 975591582 |a 987766403 |a 992032688 |a 1005638371 |a 1018020079 |a 1037925763 |a 1042133172 |a 1042387253 |a 1048750621 |a 1053452706 |a 1083559344 |a 1099205991 |a 1101715189 |a 1103548738 |a 1109229022 |a 1136178864 |a 1150156081 |a 1156067107 | ||
020 | |a 9780262319959 |q (electronic bk.) | ||
020 | |a 0262319950 |q (electronic bk.) | ||
020 | |a 0262319969 | ||
020 | |a 9780262319966 | ||
020 | |z 9780262027816 | ||
020 | |z 026202781X | ||
029 | 1 | |a AU@ |b 000054147094 | |
029 | 1 | |a AU@ |b 000066749933 | |
029 | 1 | |a CHNEW |b 000675403 | |
029 | 1 | |a CHNEW |b 000695903 | |
029 | 1 | |a CHNEW |b 000695908 | |
029 | 1 | |a CHNEW |b 000892485 | |
029 | 1 | |a CHVBK |b 374516421 | |
029 | 1 | |a DEBBG |b BV043033752 | |
029 | 1 | |a DEBBG |b BV044055974 | |
029 | 1 | |a DEBSZ |b 424603128 | |
035 | |a (OCoLC)893873053 |z (OCoLC)960201195 |z (OCoLC)960894509 |z (OCoLC)961005588 |z (OCoLC)961566363 |z (OCoLC)962660997 |z (OCoLC)965392604 |z (OCoLC)975591582 |z (OCoLC)987766403 |z (OCoLC)992032688 |z (OCoLC)1005638371 |z (OCoLC)1018020079 |z (OCoLC)1037925763 |z (OCoLC)1042133172 |z (OCoLC)1042387253 |z (OCoLC)1048750621 |z (OCoLC)1053452706 |z (OCoLC)1083559344 |z (OCoLC)1099205991 |z (OCoLC)1101715189 |z (OCoLC)1103548738 |z (OCoLC)1109229022 |z (OCoLC)1136178864 |z (OCoLC)1150156081 |z (OCoLC)1156067107 | ||
037 | |a 22573/ctt8r19r3 |b JSTOR | ||
037 | |a 9694 |b MIT Press | ||
037 | |a 9780262319959 |b MIT Press | ||
050 | 4 | |a QA76.76.C672 | |
072 | 7 | |a GAM |x 001000 |2 bisacsh | |
072 | 7 | |a COM087000 |2 bisacsh | |
072 | 7 | |a EDU039000 |2 bisacsh | |
082 | 0 | 4 | |a 794.8/1536 |2 23 |
049 | |a UAMI | ||
100 | 1 | |a Tekinbaş, Katie Salen, |e author. | |
245 | 1 | 0 | |a Gaming the system : |b designing with Gamestar mechanic / |c Katie Salen Tekinbaş, Melissa Gresalfi, Kylie Peppler, and Rafi Santo. |
264 | 1 | |a Cambridge, Massachusetts : |b The MIT Press, |c [2014] | |
264 | 4 | |c ©2014 | |
300 | |a 1 online resource (xxxvi, 266 pages : |b color illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
347 | |a data file | ||
490 | 1 | |a Interconnections : understanding systems through digital design | |
490 | 1 | |a The John D. and Catherine T. Macarthur Foundation series on digital media and learning | |
504 | |a Includes bibliographical references and index. | ||
588 | 0 | |a Print version record. | |
520 | |a Understanding games as systems, with complex interactions of game elements and rules. Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a systems thinking focus. | ||
505 | 0 | |a Series Foreword; Foreword; Acknowledgments and Project History; Systems Thinking Concepts in This Book Collection; Alignment to Common Core State Standards; Next Generation Science Standards; Introduction; Toolkit; Design Challenges Overview; Design Challenge 1; Design Challenge 2; Design Challenge 3; Design Challenge 4; Design Challenge 5; Design Challenge 6; Delving Deeper Into Systems Thinking; Appendix A; Appendix B; Appendix C; Appendix D; Appendix E; References; Index | |
546 | |a English. | ||
590 | |a eBooks on EBSCOhost |b EBSCO eBook Subscription Academic Collection - Worldwide | ||
590 | |a ProQuest Ebook Central |b Ebook Central Academic Complete | ||
630 | 0 | 0 | |a Gamestar mechanic. |
630 | 0 | 7 | |a Gamestar mechanic |2 fast |
650 | 0 | |a Video games |x Design |x Computer programs. | |
650 | 0 | |a Video games |x Programming. | |
650 | 6 | |a Jeux vidéo |x Conception |x Logiciels. | |
650 | 6 | |a Jeux vidéo |x Programmation. | |
650 | 7 | |a GAMES |x Board. |2 bisacsh | |
650 | 7 | |a COMPUTERS |x Digital Media |x General. |2 bisacsh | |
650 | 7 | |a Video games |x Programming |2 fast | |
653 | |a GAME STUDIES/Games in Education | ||
653 | |a EDUCATION/Digital Media & Learning | ||
653 | |a EDUCATION/Instructional Technology | ||
700 | 1 | |a Gresalfi, Melissa, |d 1977- |e author. |1 https://id.oclc.org/worldcat/entity/E39PCjMpRKDt8B83HkGddmcMRq | |
700 | 1 | |a Peppler, Kylie A., |e author. | |
700 | 1 | |a Santo, Rafi, |d 1982- |e author. |1 https://id.oclc.org/worldcat/entity/E39PCjqCTxQytHFyFdDdWctmbb | |
758 | |i has work: |a Gaming the system (Text) |1 https://id.oclc.org/worldcat/entity/E39PCGQ4wF4Mxfxccqqj4QjhRC |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
776 | 0 | 8 | |i Print version: |a Tekinbaş, Katie Salen. |t Gaming the system |z 9780262027816 |w (DLC) 2014003647 |w (OCoLC)877077311 |
830 | 0 | |a Interconnections: understanding systems through digital design. | |
830 | 0 | |a John D. and Catherine T. MacArthur Foundation series on digital media and learning. | |
856 | 4 | 0 | |u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=3339880 |z Texto completo |
938 | |a Coutts Information Services |b COUT |n 29915363 | ||
938 | |a EBL - Ebook Library |b EBLB |n EBL3339880 | ||
938 | |a ebrary |b EBRY |n ebr10955095 | ||
938 | |a EBSCOhost |b EBSC |n 870185 | ||
938 | |a Internet Archive |b INAR |n gamingsystemdesi0000teki | ||
938 | |a YBP Library Services |b YANK |n 12123858 | ||
994 | |a 92 |b IZTAP |