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Raspberry Pi Projects for Kids.

This tutorial contains all-important information about how to use your Raspberry Pi to develop any application you like. It is broken down into several action-packed projects, each containing easy-to-follow steps, just to show you how easy and fun computer programming can be!If you are someone with...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Bates, Daniel (Computer science researcher)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing, 2014.
Colección:Community experience distilled.
Temas:
Acceso en línea:Texto completo

MARC

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520 |a This tutorial contains all-important information about how to use your Raspberry Pi to develop any application you like. It is broken down into several action-packed projects, each containing easy-to-follow steps, just to show you how easy and fun computer programming can be!If you are someone with a big imagination and would like to dive straight into the realm of technology and computers, then this is the book for you. With only a Raspberry Pi and no prior experience required, you will be shown how to translate your ideas into computer programs, creating any game, tool, or animation you can. 
505 0 |a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with the Raspberry Pi; You will need ... ; Power supply; Storage; Input; Video; Network; Preparing the SD card; Starting up the Raspberry Pi; Using your Raspberry Pi; The command line; Updating and installing new software; Other uses for Raspberry Pi; Troubleshooting; Summary; Chapter 2: Making Your Own Angry Birds Game; Scratch; Hello world!; Code tour; Creating a character; Creating a level; Moving the character; Initialization; Moving with the keyboard 
505 8 |a Launch! Flight; Adding physics; Gravity; Bouncing; Ending the game; Scoring; Extensions; Summary; Chapter 3: Testing Your Speed; Materials needed; Creating the game controller; The controller base; Adding buttons; Connecting to the Raspberry Pi; Python; Coding the game; Random behavior; Using the controller; Adding a time limit; Bringing it all together; Complete code listing; The keyboard version; What's next?; Summary; Chapter 4: Making an Interactive Map of Your City; Hello world!; Tkinter; Writing the program; Getting a map; No Internet? No problem!; Google Maps; Generating the address 
505 8 |a Downloading the image Using the image; Adding markers; Detecting mouse clicks; Reacting to mouse clicks; Adding labels; Basic labels; Pop-up windows; Code listing; Extensions; Layout; Additional widgets; Checkbutton; Frame and LabelFrame; Listbox; Menu; Menu button; Message; Option Menu; Radio button; Scale; Spinbox; Summary; Index 
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