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|a Seidelin, Jacob.
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|a HTML5 games :
|b creating fun with HTML5, CSS3 and WEBGL /
|c Jacob Seidelin.
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250 |
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|a Second edition.
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264 |
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1 |
|a Chichester, West Sussex, United Kingdom :
|b Wiley,
|c 2014.
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|a 1 online resource (458 pages) :
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|a Includes index.
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|a Part I. Getting started with HTML5 games -- part II. Creating the basic game -- part III. Adding 3D and sound -- part IV. Local storage and multiplayer games.
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|a Online resource; title from PDF title page (ebrary, viewed February 27, 2014).
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|a HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including us.
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|i Print version:
|a Seidelin, Jacob.
|t HTML5 Games : Creating Fun with HTML5, CSS3 and WebGL.
|d Hoboken : Wiley, ©2014
|z 9781118855386
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