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Children's games in the new media age : childlore, media and the playground /

Conceived to explore the relationship between children's vernacular play cultures and their media-based play, this collection challenges two popular misconceptions: that children's play is dying out and that it is threatened by contemporary media such as television and computer games. The...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Burn, Andrew (Andrew Nicholas) (Editor ), Richards, Christopher Owen (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Burlington : Ashgate, [2014]
Colección:Ashgate studies in childhood, 1700 to the present.
Temas:
Acceso en línea:Texto completo

MARC

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245 0 0 |a Children's games in the new media age :  |b childlore, media and the playground /  |c edited by Andrew Nicholas Burn and Christopher Owen Richards. 
264 1 |a Burlington :  |b Ashgate,  |c [2014] 
264 4 |c Ã2014 
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490 1 |a Ashgate studies in childhood, 1700 to the present 
500 |a Includes index. 
505 0 |a Children's playground games in the new media age / Andrew Burn -- The Opie recordings : what's left to be heard? / Laura Jopson, Andrew Burn and Jonathan Robinson -- 'That's how the whole hand-clap thing passes on' : online/offline transmission and multimodal variation in a children's clapping game / Julia C. Bishop -- Rough play, play fighting and surveillance : school playgrounds as sites of dissonance, controversy and fun / Chris Richards -- The relationship between online and offline play : friendship and exclusion / Jackie Marsh -- Remixing children's cultures : media-referenced play on the playground / Rebekah Willett -- The game catcher : a computer game and research tool for embodied movement / Grethe Mitchell -- Co-curating children's play cultures / John Potter -- Postscript : the people in the playground / Chris Richards and Andrew Burn. 
588 0 |a Print version record. 
520 |a Conceived to explore the relationship between children's vernacular play cultures and their media-based play, this collection challenges two popular misconceptions: that children's play is dying out and that it is threatened by contemporary media such as television and computer games. The result is a wide-ranging and lively investigation of gender, power and social change in contemporary children's play cultures. 
504 |a Includes bibliographical references and index. 
546 |a English. 
590 |a ProQuest Ebook Central  |b Ebook Central Academic Complete 
650 0 |a Games. 
650 0 |a Games and technology. 
650 6 |a Jeux et technologie. 
650 7 |a SPORTS & RECREATION  |x General.  |2 bisacsh 
650 7 |a Games  |2 fast 
650 7 |a Games and technology  |2 fast 
700 1 |a Burn, Andrew  |q (Andrew Nicholas),  |e editor.  |1 https://id.oclc.org/worldcat/entity/E39PBJxH4BKJpjWcq8R8CdbmVC 
700 1 |a Richards, Christopher Owen,  |e editor. 
758 |i has work:  |a Children's games in the new media age (Text)  |1 https://id.oclc.org/worldcat/entity/E39PCH8vy4kfxM3dmvGyKMmhMd  |4 https://id.oclc.org/worldcat/ontology/hasWork 
776 0 8 |i Print version:  |t Children's games in the new media age  |z 9781409450245  |w (DLC) 2013029927  |w (OCoLC)863631831 
830 0 |a Ashgate studies in childhood, 1700 to the present. 
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