Blender 3D Printing Essentials.
This book adopts a practical approach, with the use of step-by-step instructions to help guide readers. There are lots of screenshots covering each and every step needed to design a high-quality model in Blender for 3D printing. If you are a Blender user or someone who wants to use Blender to make 3...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Packt Publishing,
2013.
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Colección: | Community experience distilled
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Blender 3D Printing Essentials
- Table of Contents
- Blender 3D Printing Essentials
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Support files, eBooks, discount offers and more
- Why Subscribe?
- Free Access for Packt account holders
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Reader feedback
- Customer support
- Downloading the example code
- Downloading the color images of this book
- Errata
- Piracy
- Questions
- 1. Designing Objects for 3D Printing
- Opportunities to use your 3D printer
- How a 3D printer works
- Types of 3D printers
- Basic parts of a 3D printer
- How is a 3D printer controlled?
- The Peachy printer
- Modeling dimensions
- File sizes
- Polygon sizes
- Factors affecting precision
- Controlling printing costs
- Materials for 3D printing
- 3D printing and your health
- What happens at a 3D printing service?
- Summary
- 2. Measuring and Texturing Techniques for 3D Printing
- Precision modeling in Blender
- Using the Ruler/Protractor
- Using the Protractor
- Measuring the thickness of an object
- Preparing the model for coloring
- Leaving the object uncolored
- Vertex colors
- Vertex painting
- Building texture maps
- Choosing colors for printing
- UV unwrapping
- UV mapping the wings
- UV mapping the belly
- UV mapping the edges of the wing
- UV mapping the head
- Painting the texture map
- Exporting the UV Layout for use in an external paint program
- Painting your texture in Blender
- Modifying the UV coordinates to add detail
- Using the Clone brush to add detail
- Summary
- 3. Making a Blender Model that's Ready to Print
- What is special about 3D printing?
- Installing the Print3D toolbox
- Introducing the Print3D toolbox
- Introducing the Mesh Analysis panel.
- Setting up the units of the scene
- Making a 3D model that will print
- Making a watertight model
- Making a manifold model
- Inspecting objects to see if they are manifold or non-manifold
- Finding problems that make a file non-manifold
- Fixing noncontiguous edges
- Typical problem areas with a model
- Fixing distorted polygons
- Blunting sharp edges
- Fixing the junction between blade and hilt
- Economizing when 3D printing
- Summary
- 4. Making Strong, Light Objects with the Solidify Modifier
- Optimizing wall thickness
- Using Solidify for proper wall thickness
- Analyzing and modifying the inner shell
- Making the dragon useful
- Cutting holes for removing extra printing material
- Precision modeling-fitting two objects together
- Dealing with overhangs and support
- If the printer automatically makes supports
- Making supports for your model
- Exporting your 3D object
- Getting the orientation right
- Making an STL file
- Making an X3D file with a texture
- Summary
- A. 3D Printing References
- References
- 3D printing services
- 3D printers
- hobbyist
- 3D printers
- industrial
- 3D objects
- Index.