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Blender 3D Printing Essentials.

This book adopts a practical approach, with the use of step-by-step instructions to help guide readers. There are lots of screenshots covering each and every step needed to design a high-quality model in Blender for 3D printing. If you are a Blender user or someone who wants to use Blender to make 3...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Fisher, Gordon
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Packt Publishing, 2013.
Colección:Community experience distilled
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Blender 3D Printing Essentials
  • Table of Contents
  • Blender 3D Printing Essentials
  • Credits
  • About the Author
  • About the Reviewers
  • www.PacktPub.com
  • Support files, eBooks, discount offers and more
  • Why Subscribe?
  • Free Access for Packt account holders
  • Preface
  • What this book covers
  • What you need for this book
  • Who this book is for
  • Conventions
  • Reader feedback
  • Customer support
  • Downloading the example code
  • Downloading the color images of this book
  • Errata
  • Piracy
  • Questions
  • 1. Designing Objects for 3D Printing
  • Opportunities to use your 3D printer
  • How a 3D printer works
  • Types of 3D printers
  • Basic parts of a 3D printer
  • How is a 3D printer controlled?
  • The Peachy printer
  • Modeling dimensions
  • File sizes
  • Polygon sizes
  • Factors affecting precision
  • Controlling printing costs
  • Materials for 3D printing
  • 3D printing and your health
  • What happens at a 3D printing service?
  • Summary
  • 2. Measuring and Texturing Techniques for 3D Printing
  • Precision modeling in Blender
  • Using the Ruler/Protractor
  • Using the Protractor
  • Measuring the thickness of an object
  • Preparing the model for coloring
  • Leaving the object uncolored
  • Vertex colors
  • Vertex painting
  • Building texture maps
  • Choosing colors for printing
  • UV unwrapping
  • UV mapping the wings
  • UV mapping the belly
  • UV mapping the edges of the wing
  • UV mapping the head
  • Painting the texture map
  • Exporting the UV Layout for use in an external paint program
  • Painting your texture in Blender
  • Modifying the UV coordinates to add detail
  • Using the Clone brush to add detail
  • Summary
  • 3. Making a Blender Model that's Ready to Print
  • What is special about 3D printing?
  • Installing the Print3D toolbox
  • Introducing the Print3D toolbox
  • Introducing the Mesh Analysis panel.
  • Setting up the units of the scene
  • Making a 3D model that will print
  • Making a watertight model
  • Making a manifold model
  • Inspecting objects to see if they are manifold or non-manifold
  • Finding problems that make a file non-manifold
  • Fixing noncontiguous edges
  • Typical problem areas with a model
  • Fixing distorted polygons
  • Blunting sharp edges
  • Fixing the junction between blade and hilt
  • Economizing when 3D printing
  • Summary
  • 4. Making Strong, Light Objects with the Solidify Modifier
  • Optimizing wall thickness
  • Using Solidify for proper wall thickness
  • Analyzing and modifying the inner shell
  • Making the dragon useful
  • Cutting holes for removing extra printing material
  • Precision modeling-fitting two objects together
  • Dealing with overhangs and support
  • If the printer automatically makes supports
  • Making supports for your model
  • Exporting your 3D object
  • Getting the orientation right
  • Making an STL file
  • Making an X3D file with a texture
  • Summary
  • A. 3D Printing References
  • References
  • 3D printing services
  • 3D printers
  • hobbyist
  • 3D printers
  • industrial
  • 3D objects
  • Index.