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Game development with Three.js /

A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library. This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript syntax and a basic understanding of HTML and CSS. This...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Sukin, Isaac
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing, 2013.
Colección:Community experience distilled.
Temas:
Acceso en línea:Texto completo

MARC

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505 0 |a Chapter 1. Hello, Three.js -- Chapter 2. Building a world -- Chapter 3. Exploring and interacting -- Chapter 4. Adding detail -- Chapter 5. Design and development. 
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