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130919s2013 njua ob 001 0 eng d |
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|a 961560189
|a 962711657
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|a 9781118760871
|q (e-book)
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|a QA76.9.H84
|b L43 2013eb
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082 |
0 |
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|a 004.019
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|a UAMI
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100 |
1 |
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|a Lebraty, Jean-Fabrice.
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245 |
1 |
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|a Crowdsourcing :
|b one step beyond /
|c Jean-Fabrice Lebraty, Katia Lobre-Lebraty.
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264 |
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1 |
|a Hoboken, NJ :
|b Wiley,
|c 2013.
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300 |
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|a 1 online resource (137 pages) :
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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490 |
0 |
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|a Focus information systems, web and pervasive computing series,
|x 2051-2481
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504 |
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|a Includes bibliographical references and index.
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588 |
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|a Online resource; title from PDF title page (ebrary, viewed September 19, 2013).
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520 |
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|a Crowdsourcing is a relatively recent phenomenon that only appeared in 2006, but it continues to grow and diversify (crowdfunding, crowdcontrol, etc.). This book aims to review this concept and show how it leads to the creation of value and new business opportunities. Chapter 1 is based on four examples: the online-banking sector, an informative television channel, the postal sector and the higher education sector. It shows that in the current context, for a company facing challenges, the crowd remains an untapped resource. The next chapter presents crowdsourcing as a new form of externalizatio.
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505 |
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|a Ch. 1 A Turbulent and Paradoxical Environment -- 1.1. Economic financialization and its challenges -- 1.2. The mass diffusion of the Internet and its consequences -- 1.3. The paradoxical coexistence of scarcity and abundance around data -- 1.4. Unique simultaneity of crisis and immobilism -- 1.4.1. The online banking sector -- 1.4.2. The postal sector -- 1.4.3. The television sector -- 1.4.4. The training sector: French universities -- 1.4.5. The conclusion to be drawn from these cases: the crowd remains an underexploited resource -- ch. 2 Crowdsourcing: A New Form of Externalization -- 2.1. The concept of externalization -- 2.2. The idea of relationships -- 2.3. The concept of a crowd -- 2.3.1. The connected crowd -- 2.3.2. Understanding the crowd -- 2.3.3. Crowds and experts -- ch. 3 Crowdsourcing and Value Creation -- 3.1. Creation of value -- 3.2. What type of value? -- 3.3. What type of crowd? -- 3.4. Towards an adapted business model.
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|a Ch. 4 Forms of Crowdsourcing -- 4.1. Crowdjobbing -- 4.1.1. What is it? -- 4.1.2. Why it works -- 4.1.3. Limitations -- 4.1.4. The future -- 4.2. Crowdwisdom -- 4.2.1. What is it? -- 4.2.2. Why it works -- 4.2.3. Limitations -- 4.2.4. The future -- 4.3. Crowdfunding -- 4.3.1. What is it? -- 4.3.2. An illustrative example -- 4.3.3. Why it works -- 4.3.4. Limitations -- 4.3.5. The future -- 4.4. Crowdsourcing and forecasting -- 4.4.1. What is it? -- 4.4.2. An illustrative example -- 4.4.3. Why it works -- 4.4.4. Limitations -- 4.4.5. The future -- 4.5. Crowdsourcing and innovation -- 4.5.1. What is it? -- 4.5.2. Why it works -- 4.5.3. Limitations -- 4.5.4. The future -- 4.6. Crowdsourcing and authenticity (C & A) -- 4.6.1. What is it? -- 4.6.2. Why it works -- 4.6.3. Limitations -- 4.6.4. The future -- 4.7. Crowdauditing -- 4.7.1. What is it? -- 4.7.2. Why it works -- 4.7.3. Limitations -- 4.7.4. The future -- 4.8. Crowdcontrol -- 4.8.1. What is it? -- 4.8.2. Why it works -- 4.8.3. Limitations.
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|a 4.8.4. The future -- 4.9. Crowdcuration -- 4.9.1. What is it? -- 4.9.2. An illustrative example -- 4.9.3. Why it works -- 4.9.4. Limitations -- 4.9.5. The future -- 4.10. Crowdcare -- 4.10.1. What is it? -- 4.10.2. An illustrative example -- 4.10.3. Why it works -- 4.10.4. Limitations -- 4.10.5. The future -- ch. 5 The Dangers of Crowdsourcing -- ch. 6 The Future of Crowdsourcing.
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590 |
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|a ProQuest Ebook Central
|b Ebook Central Academic Complete
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650 |
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0 |
|a Human computation.
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650 |
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0 |
|a Human-computer interaction.
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650 |
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6 |
|a Traitement assisté par l'humain.
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650 |
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7 |
|a COMPUTERS
|x Computer Literacy.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Computer Science.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Data Processing.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Hardware
|x General.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Information Technology.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Machine Theory.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Reference.
|2 bisacsh
|
650 |
|
7 |
|a Human computation
|2 fast
|
650 |
|
7 |
|a Human-computer interaction
|2 fast
|
700 |
1 |
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|a Lobre-Lebraty, Katia.
|
758 |
|
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|i has work:
|a Crowdsourcing (Text)
|1 https://id.oclc.org/worldcat/entity/E39PCFCT9WcDvcVpwwtDFpJFcd
|4 https://id.oclc.org/worldcat/ontology/hasWork
|
776 |
0 |
8 |
|i Print version:
|a Lebraty, Jean-Fabrice.
|t Crowdsourcing.
|w (DLC) 2013942764
|
856 |
4 |
0 |
|u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=1376952
|z Texto completo
|
936 |
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|a BATCHLOAD
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|a Askews and Holts Library Services
|b ASKH
|n AH26384124
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938 |
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|a Askews and Holts Library Services
|b ASKH
|n AH25701686
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|a EBL - Ebook Library
|b EBLB
|n EBL1376952
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|a ebrary
|b EBRY
|n ebr10756811
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|a Internet Archive
|b INAR
|n crowdsourcingone0000lebr
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994 |
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|a 92
|b IZTAP
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