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Build Gamified Websites with PHP and jQuery.

This book is a standard tutorial, which walks you through the gamification development process, to help you incorporate game elements in an eLearning environment. This book is for jQuery and PHP developers who wish to gamify their educational websites.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: DeBurr, Detrick
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Packt Publishing, 2013.
Temas:
Acceso en línea:Texto completo

MARC

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505 0 |a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Gamifying the Educational Process; What exactly is gamification?; Schools using gamification; History of gamification in education; Monopoly Academy; Khan Academy; Spongelab; Youtopia; Quest2Learn; World of Classcraft; Gamification in universities; The future of gamification in education; Gamification in the classroom; Having fun in school; Summary; Chapter 2: The Framework; Business objectives; Target behaviors; Players; Activity loops; Fun; Tools. 
505 8 |a Account creation screenSummary; Chapter 3: Objectives and Target Behavior; Fogg behavioral model; Motivation; Ability; Triggers; Triggers in our application; Increasing our players' ability; Motivating our players; Identify internal and external triggers; Intended action; Variable reward; Our development environment; Installing a LAMP stack; Troubleshooting WAMP server setup; Summary; Chapter 4: The Players; Bartle Test of Gamer Psychology; Killers; Leader boards; Rewards for defending and critiquing posts; Achievers; Badges; Leveling/progress; Challenges; Socializers; Explorers; Our players. 
505 8 |a Creating the MySQL databaseCreating our tables; Summary; Chapter 5: Activity; Pyramid of game elements; Gamification toolbox, better than PBLs; The VuPoint application; jQuery; Vupoint.js; Index.html; Home page; Account Creation Page; Validate the form; Writing a new account to the database; The Login Page; Main page view; Summary; Chapter 6: The Fun; Intrinsic versus extrinsic behavior; What makes ""fun"" fun?; The player's experience; Competency; Autonomy; Relatedness; The Scoring module; AjaxHandler.php; The Achievement module; The Leader Board module; Players currently online; Summary. 
505 8 |a Chapter 7: The Wrap UpJust the beginning; Third party plugins; Gigya plugins; Badgeville; More resources; Gamification; PHP; MySQL; jQuery; Appendix: Tables; Engagement loops (Table A -- 1); Player type: Killer; Player type: Achiever; Player type: Socializer; Player type: Explorer; Gamification design matrix (Table A -- 2); Index. 
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650 0 |a JavaScript (Computer program language) 
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650 6 |a JavaScript (Langage de programmation) 
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650 7 |a PHP (Computer program language)  |2 fast 
650 7 |a Web site development  |2 fast 
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