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130826s2013 enka o 001 0 eng d |
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|a Bayle, Julien.
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|a C programming for Arduino.
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260 |
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|a Birmingham, U.K. :
|b Packt Pub.,
|c ©2013.
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300 |
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|a 1 online resource (1 volume) :
|b illustrations
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|a text
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|a Community experience distilled
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|a Print version record.
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|a Let's plug things --First contact with C -- C basics : making you stronger -- Improve programming with function, math, and timing -- Sensing with digital inputs -- Sensing the world : feeling with analog inputs -- Talking over serial -- Designing visual output feedback -- Making things move and creating sounds -- Some advanced techniques -- Networking -- Playing with Max 6 framework -- Improving your C programming and creating libraries.
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|a In Detail Physical computing allows us to build interactive physical systems by using software & hardware in order to sense and respond to the real world. C Programming for Arduino will show you how to harness powerful capabilities like sensing, feedbacks, programming and even wiring and developing your own autonomous systems. C Programming for Arduino contains everything you need to directly start wiring and coding your own electronic project. You'll learn C and how to code several types of firmware for your Arduino, and then move on to design small typical systems to understand how handling buttons, leds, LCD, network modules and much more. After running through C/C++ for the Arduino, you'll learn how to control your software by using real buttons and distance sensors and even discover how you can use your Arduino with the Processing framework so that they work in unison. Advanced coverage includes using Wi-Fi networks and batteries to make your Arduino-based hardware more mobile and flexible without wires. If you want to learn how to build your own electronic devices with powerful open-source technology, then this book is for you. Approach Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start. Who this book is for This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.
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|i Print version:
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|z 9781849517584
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|a Community experience distilled.
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