Cargando…

Multimedia Programming with Pure Data.

A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment. An introductory book on multimedia programming for media artists...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Chung, Bryan WC
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Packt Publishing, 2013.
Temas:
Acceso en línea:Texto completo

MARC

LEADER 00000cam a2200000Ma 4500
001 EBOOKCENTRAL_ocn853238944
003 OCoLC
005 20240329122006.0
006 m o d
007 cr |n|||||||||
008 130719s2013 xx ob 001 0 eng d
040 |a IDEBK  |b eng  |e pn  |c IDEBK  |d EBLCP  |d MEAUC  |d UMI  |d COO  |d OCLCQ  |d DEBSZ  |d OCLCA  |d RIV  |d OCLCF  |d OCLCQ  |d FEM  |d XFH  |d ZCU  |d MERUC  |d OCLCQ  |d CEF  |d ICG  |d AU@  |d OCLCQ  |d UAB  |d DKC  |d OCLCQ  |d OCLCA  |d STF  |d OCLCQ  |d OCLCO  |d OCLCL 
019 |a 857791796  |a 968072809  |a 969035640 
020 |a 1299735045  |q (ebk) 
020 |a 9781299735040  |q (ebk) 
020 |a 1782164642 
020 |a 9781782164647 
020 |a 9781782164654 
020 |a 1782164650 
020 |z 9781782164647 
029 1 |a AU@  |b 000052007538 
029 1 |a CHNEW  |b 001051768 
029 1 |a CHVBK  |b 567705889 
029 1 |a DEBBG  |b BV041432354 
029 1 |a DEBBG  |b BV044189250 
029 1 |a DEBSZ  |b 398282676 
029 1 |a DEBSZ  |b 431441006 
035 |a (OCoLC)853238944  |z (OCoLC)857791796  |z (OCoLC)968072809  |z (OCoLC)969035640 
037 |a 504755  |b MIL 
050 4 |a TK43 
082 0 4 |a 004.67  |a 006.78 
049 |a UAMI 
100 1 |a Chung, Bryan WC. 
245 1 0 |a Multimedia Programming with Pure Data. 
260 |b Packt Publishing,  |c 2013. 
300 |a 1 online resource 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |2 rda 
505 0 |a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with Pure Data; Creating the first program; Understanding the terms and interface; Displaying messages; Performing arithmetic calculation; Creating a counter; Automating the counter; Making an animation with the interface elements; Using the graphical interface objects; Summary; Chapter 2: Computer Graphics with the GEM Library; Using the GEM display window; Drawing basic 2D graphics; Understanding the coordinates system; Drawing basic 3D primitive shapes. 
505 8 |a Working with digital colorApplying geometric transformation; Performing translation, rotation, and scaling; Checking the margins of the window; Order of transformations; Creating animation in 3D space; Summary; Chapter 3: Image Processing; Obtaining images from external sources; Applying image filters; Layering multiple images; Working with time; Performing background removal; Working with chroma key; Experimenting with advanced effects; Layering with gemhead; Coloring pixel data; Creating painterly effect; Summary; Chapter 4: Interactivity; Obtaining the mouse position. 
505 8 |a Responding to keyboard eventsCreating a graphical button; Preparing a video-jockey instrument; Creating interactive animation; Animate the moving ball; Bouncing the ball on the four margins; Creating the paddle control; Keeping and displaying the score; Summary; Chapter 5: Motion Detection; Obtaining the frame difference; Detecting presence; Detecting motion; Creating a motion detection animation; Comparing colors; Performing color detection; Making an air drum; Summary; Chapter 6: Animation with Particle System; Understanding a particle system; Creating a basic particle system. 
505 8 |a Applying forces to the particles systemInteracting with the mouse; Rendering particles with images; Combining particle system with motion-tracking; Summary; Chapter 7: Audio Programming; Preparing for audio processing; Using existing sound files; Generating audio with waves; Working with MIDI; Obtaining audio input for interaction; Summary; Chapter 8: Interface with the Outside World; Communicating through the Internet; Making the connection; Sending messages; Sending numbers; Controlling the visual display of another computer; Using Open Sound Control with mobile devices. 
505 8 |a Connecting the TUIOpad to the host computerDecoding the OSC messages; Tracking multiple points; Drawing the graphics; Interfacing with custom hardware through Arduino; Digital output; Servomotor control; Digital input; Analog input; Summary; Chapter 9: Extending Pure Data; Integrating with OpenCV; Working with the Kinect camera; Installation of libfreenect; Installation of OpenNI; Summary; Appendix: Communities and References; Pure Data communities; Pure Data events; Pure Data artists and organizations; Reactable; GOTO10; Claude Heiland-Allen; Jun Lee; Hans-Christoph Steiner; Piksel. 
520 |a A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment. An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets. 
504 |a Includes bibliographical references and index. 
588 0 |a Print version record. 
590 |a ProQuest Ebook Central  |b Ebook Central Academic Complete 
650 0 |a Visual programming (Computer science) 
650 0 |a Computer sound processing. 
650 0 |a Computer graphics. 
650 2 |a Computer Graphics 
650 6 |a Programmation visuelle. 
650 6 |a Son  |x Traitement par ordinateur. 
650 6 |a Infographie. 
650 7 |a computer graphics.  |2 aat 
650 7 |a Computer graphics.  |2 fast  |0 (OCoLC)fst00872119 
650 7 |a Computer sound processing.  |2 fast  |0 (OCoLC)fst00872627 
650 7 |a Visual programming (Computer science)  |2 fast  |0 (OCoLC)fst01168115 
655 4 |a Llibres electrònics. 
758 |i has work:  |a Multimedia programming with pure data (Text)  |1 https://id.oclc.org/worldcat/entity/E39PCYRMFHTwPK9JMWQJtRGqBd  |4 https://id.oclc.org/worldcat/ontology/hasWork 
776 0 8 |i Print version:  |z 9781299735040 
856 4 0 |u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=1214973  |z Texto completo 
938 |a EBL - Ebook Library  |b EBLB  |n EBL1214973 
938 |a ProQuest MyiLibrary Digital eBook Collection  |b IDEB  |n cis25840735 
994 |a 92  |b IZTAP