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Software Engineering : Proceedings of the Third Symposium on Computer and Information Sciences held in Miami beach, Florida, December, 1969.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Tou, Julius
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Burlington : Elsevier Science, 1970.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Front Cover; Software Engineering; Copyright Page; Table of Contents; List of Contributors to VoIume I; Preface; Acknowledgments; The Challenge for the 1970s in Information Retrieval; Contents of Volume 2; List of Contributors to Volume 2; Chapter 1. Software Engineering-A New Profession; Chapter 2. Ideas for Computer Systems Organization: A Personal Survey; I. Introduction; II. Partitioning of Storage Space; III. Partitioning of Processing Time; IV. A Machine Language for Expressions and Procedures; V. Structured Programming: The Elimination of Branches; VI. Iteration and Vector Programming
  • VII. Program Definable Storage MappingsVIII. Final Comments; References; Chapter 3. A Virtual Processor for Real Time Operation; I. Introduction; II. Storage Organization; III. User Control; IV. Creation of Processes; V. Activation of Processes; VI. Interprocess Communication; VII. The File Store; VIII. Input/Output; IX. Summary; X. Conclusions; References; Chapter 4. Architecture of the B-6500; I. Introduction; II. Design Team; III. Design Principles; IV. Significant Architectural Features of B-6500; V. Conclusion; References
  • Chapter 5. The Use and Performance of Memory Hierarchies: A SurveyI. Introduction; II. Page Fault Rate; III. Multiprogramming; IV. Average Time per I/O Request; V. Summary and Extensions; References; Chapter 6. The Use of Extended Core Storage in a Multiprogramming Operating System; I. Introduction; II. Factors Influencing Throughput; III. Design Objectives; IV. Implementation; V. Performance Statistics; VI. Future Improvements; VII. Expected Gains; References; Chapter 7. Uniform Referents: An Essential Property for a Software Engineering Language; I. Introduction
  • II. Programming Language: The Math of SoftwareIII. Outside-In Problem Statement; IV. An Example; V. A Graph Model Representation; VI. Interlevel Connection by Interfaces; VII. The Requirement for Uniform Referents; VIII. Conclusion; References; Chapter 8. Perspective on Methods of Improving Software Development; I. Introduction; II. Definition of Programming Effectiveness; III. Techniques for Improving Software Development; IV. Summary; References; Chapter 9. Manageable Software Engineering; I. Introduction; II. What Should Be Produced?; III. Should It Be Produced?; IV. Can It Be Produced?
  • V. How Should the Producer Be Organized?VI. How Should the Product Be Tested?; VII. How Should the Product Be Introduced?; VIII. How Should the Product Be Improved and Serviced?; IX. Conclusion; References; Chapter 10. Generalized Interpretation and Compilation; I. Introduction; II. Comparison and Contrast; III. Examples and Consequences; References; Chapter 11. Techniques for Automatic Program Translation; I. Introduction; II. The PILER System; III. Interpreter; IV. Analyzer; V. Converter; VI. Conclusion; References; Chapter 12. Input/Output for a Mobile Programming System