Grome Terrain Modeling with Ogre3D, UDK, and Unity3D.
This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If you're a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Hawley, Richard A. (Computer programmer) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Pub.,
2013.
|
Colección: | Community experience distilled.
|
Temas: | |
Acceso en línea: | Texto completo |
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