C♯ network programming /
On its own, C# simplifies network programming. Combine it with the precise instruction found in C# Network Programming, and you'll find that building network applications is easier and quicker than ever. This book helps newcomers get started with a look at the basics of network programming as t...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
San Francisco :
Sybex,
©2003.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- C# Network Programming; Acknowledgments; Contents at a Glance; Contents; Introduction; Who Should Read This Book; How This Book Is Organized; Keeping Up to Date; Part I: Network Programming Basics; Chapter 1: The C# Language; Basics of .NET; Installing a C# Development Environment; The C# Runtime Environment; C# Programming Basics; C# Features; Summary; Chapter 2: IP Programming Basics; Watching Network Traffic; Analyzing Network Packets; Programming with TCP and UDP; Finding IP Address Information; Summary; Chapter 3: C# Network Programming Classes; A Primer on Socket Programming
- C# Socket ProgrammingC# Socket Helper Classes; Summary; Chapter 4: DNS and C#; The Domain Name System (DNS); Windows DNS Client Information; DNS Classes in C#; Summary; Part II: Network Layer Programing; Chapter 5: Connection-Oriented Sockets; A Simple TCP Server; A Simple TCP Client; When TCP Goes Bad; Using C# Streams with TCP; Summary; Chapter 6: Connectionless Sockets; A Simple UDP Application; Distinguishing UDP Messages; When UDP Goes Bad; A Complete UDP Application; Summary; Chapter 7: Using The C# Sockets Helper Classes; The TcpClient Class; The TcpListener Class; The UdpClient Class
- Moving Data across the NetworkSummary; Chapter 8: Asynchronous Sockets; Windows Event Programming; Using Asynchronous Sockets; Sample Programs Using Asynchronous Sockets; Using Non-blocking Socket Methods; Summary; Chapter 9: Using Threads; How Applications Run in Windows; Creating Threads in a Program; Using Threads in a Server; Using Threads for Sending and Receiving Data; Thread Pools; Using Thread Pools in a Server; Summary; Chapter 10: IP Multicasting; What Is Broadcasting?; Using Broadcast Packets to Advertise a Server; What Is Multicasting?; C# IP Multicast Support
- Sample Multicast ApplicationSummary; Part III: Application Layer Programming Examples; Chapter 11: ICMP; The ICMP Protocol; Using Raw Sockets; Creating an ICMP Class; A Simple Ping Program; An Advanced Ping Program; The TraceRoute.cs Program; The FindMask Program; Summary; Chapter 12: SNMP; Understanding SNMP; Working with SNMP Packets; Creating a Simple SNMP Class; The SimpleSNMP Program; Using Vendor MIBs; Using GetNextRequest Queries; Summary; Chapter 13: SMTP; E-mail Basics; SMTP and Windows; The SmtpMail Class; Using Expanded Mail Message Formats; Mail Attachments
- The MailAttachment ClassA POP3 Client; Summary; Chapter 14: HTTP; The WebClient Class; Advanced Web Classes; Web Services; Summary; Chapter 15: Active Directory; Network Directory Basics; Working with Active Directory; Using C# to Access a Network Directory; Modifying Directory Data; Searching the Network Directory; Summary; Chapter 16: Remoting; Moving Data, Revisited; An Overview of Remoting; Using Remoting; Creating a Proxy Class Using soapsuds; Summary; Chapter 17: Security; Application Security: What's Involved?; Socket Permissions; Protecting Network Data; Summary; Index