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1 |
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|a Fhala, Ben.
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245 |
1 |
0 |
|a HTML5 graphics & data visualization cookbook /
|c Ben Fhala.
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246 |
3 |
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|a HTML5 graphics and data visualization cookbook
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260 |
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|a Birmingham :
|b Packt Pub.,
|c 2012.
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300 |
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|a 1 online resource (1 volume) :
|b illustrations.
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336 |
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|a text
|b txt
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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490 |
1 |
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|a Quick answers to common problems
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500 |
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|a "Learn how to create interactive HTML5 charts and graphs with Canvas, JavaScript and open source tools"--Cover.
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500 |
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|a Includes index.
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520 |
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|a This cookbook is organized in a linear, progressive way allowing it to be read from start to finish, as well as to be used as a useful resource for specific tasks. The HTML5 examples and recipes will have you making dynamic, interactive, and animated charts and graphs in no time. You don't need to have a background in HTML5 or Canvas but you do need to have a basic understanding of how HTML works and know how to code in any language (preferably in JavaScript). In this book we will not explain how to learn to code but how to create projects and how to plan and execute them in the process.
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|a Print version record.
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|a Cover; Copyright; Credits; About the Author; About the Reviewer; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Drawing Shapes in Canvas; Introduction; Graphics with 2D canvas; Starting from basic shapes; Layering rectangles to create the flag of Greece; Creating shapes using paths; Creating complex shapes; Adding more vertices; Overlapping shapes to create other shapes; Chapter 2: Advanced Drawing in Canvas; Introduction; Drawing arcs; Drawing curves with a control point; Creating a Bezier curve; Integrating images into our art; Drawing with text; Understanding pixel manipulation.
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505 |
8 |
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|a Chapter 3: Creating Cartesian-based GraphsIntroduction; Building a bar chart from scratch; Spreading data in a scatter chart; Building line charts; Creating the flying brick chart (waterfall chart); Building a candlestick chart (stock chart); Chapter 4: Let's Curve Things Up; Introduction; Building a bubble chart; Creating a pie chart; Using a doughnut chart to show relationships; Leveraging a radar; Structuring a tree chart; Chapter 5: Getting Out of the Box; Introduction; Going through a funnel (a pyramid chart); Revisiting lines: making the line chart interactive.
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505 |
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|a Tree mapping and recursivenessAdding user interaction into tree mapping; Making an interactive click meter; Chapter 6: Bringing Static Things to Life; Introduction; Stacking graphical layers; Moving to an OOP perspective; Animating independent layers; Adding an interactive legend; Creating a context-aware legend; Chapter 7: Depending on the Open Source Sphere; Introduction; Animating a gauge meter (jqPlot); Creating an animated 3D chart (canvas3DGraph); Charting over time (flotJS); Building a clock with RaphaelJS; Making a sunburst chart with InfoVis; Chapter 8: Playing with Google Charts.
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505 |
8 |
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|a IntroductionGetting started with a pie chart; Creating charts using the ChartWrapper; Changing data source to Google Spreadsheet; Customizing the chart properties with an options object; Adding a dashboard to charts; Chapter 9: Using Google Maps; Introduction; Creating a geographic chart with Google Visualization API; Obtaining a Google API key; Building a Google map; Adding markers and events; Customizing controls and overlapping maps; Redesigning maps using styles; Chapter 10: Maps in Action; Introduction; Connecting a Twitter feed to a Google map; Building an advanced interactive marker.
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505 |
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|a Adding multiple tweets into an InfoWindow bubbleCustomizing the look and feel of markers; Final project: building a live itinerary; Index.
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590 |
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|a Knovel
|b ACADEMIC - Software Engineering
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590 |
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|a eBooks on EBSCOhost
|b EBSCO eBook Subscription Academic Collection - Worldwide
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590 |
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|a ProQuest Ebook Central
|b Ebook Central Academic Complete
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630 |
0 |
0 |
|a Canvas (Computer file)
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630 |
0 |
7 |
|a Canvas (Computer file)
|2 blmlsh
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630 |
0 |
7 |
|a Canvas (Computer file)
|2 fast
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650 |
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0 |
|a HTML (Document markup language)
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650 |
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0 |
|a JavaScript (Computer program language)
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650 |
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0 |
|a Computer graphics.
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650 |
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6 |
|a HTML (Langage de balisage)
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650 |
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6 |
|a JavaScript (Langage de programmation)
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650 |
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6 |
|a Infographie.
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650 |
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7 |
|a HTML.
|2 aat
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650 |
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7 |
|a computer graphics.
|2 aat
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650 |
|
7 |
|a COMPUTERS
|x Programming Languages
|x HTML.
|2 bisacsh
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650 |
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7 |
|a COMPUTERS
|x Programming Languages
|x XML.
|2 bisacsh
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650 |
|
7 |
|a Computer graphics
|2 fast
|
650 |
|
7 |
|a HTML (Document markup language)
|2 fast
|
650 |
|
7 |
|a JavaScript (Computer program language)
|2 fast
|
776 |
0 |
8 |
|i Print version:
|a Fhala, Ben.
|t HTML5 graphics & data visualization cookbook.
|d Birmingham : Packt Pub., 2012
|z 9781849693707
|w (OCoLC)824570303
|
830 |
|
0 |
|a Quick answers to common problems.
|
856 |
4 |
0 |
|u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=1085222
|z Texto completo
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