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|a UAMI
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|a Mastering Adobe Captivate 6.
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|b Packt Pub.
|c 2012.
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|a 1 online resource
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|a This book is a step-by-step tutorial including all the needed assets to build the three sample projects it covers. It is divided into lots of small sub-topics and follows a clear and logical outline to help you structure your new knowledge. Every single feature covered is immediately illustrated by a meaningful exercise. Self-exploration of the software is strongly encouraged through extra exercises and experimentations. The book also introduces you to the Captivate community by providing lots of external reference and tips and tricks from established e-learning professionals. If you are: A teacher wanting to produce high quality e-learning content for your students. Working in a training department and want to implement e-learning in your company. Using a SCORM or AICC-compliant LMS and want to produce e-learning content to track your students' performance. A webmaster in need of a fun and interactive way to produce an FAQ or a support site. Interested in e-learning. Then, this book is for you! A basic knowledge of your operating system (Mac or Windows) is all it takes to author the next generation of e-learning content with this book.
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|a Cover; Copyright; Credits; Foreword; About the Author; Acknowledgement; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with Captivate; The three editions of Captivate; The Captivate production process at a glance; Touring the Captivate interface; A first look at the Captivate interface; Working with panels; Adding and removing panels; Moving panels around; Creating a custom workspace; Exploring the sample applications; Experiencing the Encoder Demonstration; Experiencing the Encoder Simulation.
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|a Experiencing the Driving in Belgium sample applicationExperiencing the Encoder Video Demo; Discussing the sample apps scenario; Summary; Meet the Community; Dr Allen Partridge; Bio; Contact details; My personal note; Chapter 2: Capturing the Slides; Choosing the right resolution for the project; What exactly the problem is; Resizing the project after the initial shooting; Downsizing the application during the shooting; Using the Panning feature of Captivate; Using the new Scalable HTML content feature; Conclusion; Shooting the first movie; Preparing the application to shoot.
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|a Rehearsing the scenarioShooting the movie; [Mac users only]-Enable access to assistive devices; Preparing Captivate to shoot; And ... Action!; Previewing the rushes; Exploring the recording preferences; Shooting the other versions of the project; The Full Motion Recording; The inner working of the Captivate capture engine; The Video Demo; Automatic and Manual Panning; Rescaling a project; Summary; Meet the Community; Anita Horsley; Bio; Contact details; My Personal note; Chapter 3: Working with Standard Objects; Preparing your work; Working with the Properties panel; Exploring the basic objects.
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|a The Text Caption objectModifying the content of a Text Caption; Creating new Text Captions; Formatting a Text Caption; The Highlight Box object; Working with the Mouse; Understanding the Mouse movements; Formatting the Mouse object; Working with images; Using the image editing tools; Inserting a picture slide.; Extra credit: working with Characters; Working with Smart Shapes; Formatting a Smart Shape; Using the Align toolbar; Working with styles; Managing styles with the Properties panel; Resetting a style; Creating new styles; Modifying a style; Applying styles automatically; Extra Credit.
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|a Working with the Object Style managerExporting a style; Importing a style; Creating a style in the Object Style Manager; Extra credit; Working with the Timeline; Using the Timeline to select objects; Hiding and locking objects with the Timeline; Using the Timeline to change the stacking order of the objects; Use the Timeline to set the timing of the objects.; Extra credit; Summary; Meet the Community; RJ Jacquez; Bio; Contact details; My personal note; Chapter 4: Working with Animations and Interactive Objects; Preparing our work; Discovering the animated objects; Using the Text Animation.
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590 |
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|a ProQuest Ebook Central
|b Ebook Central Academic Complete
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630 |
0 |
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|a Captivate (Electronic resource)
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630 |
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7 |
|a Captivate (Electronic resource)
|2 fast
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|a Computer animation.
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|a Animation par ordinateur.
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650 |
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|a computer animation.
|2 aat
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|a Computer animation
|2 fast
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|a Damien Bruyndonckx.
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758 |
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|i has work:
|a Mastering Adobe Captivate 6 (Text)
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