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Ogre 3D 1.7 Beginner's Guide.

Create real time 3D applications using OGRE 3D from scratch.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Kerger, Felix
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Pub., 2010.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Ogre 3D 1.7; Ogre 3D 1.7; Credits; About the Author; About the Reviewers; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Errata; Piracy; Questions; 1. Installing Ogre 3D; Downloading and installing Ogre 3D; Time for action
  • downloading and installing Ogre 3D; What just happened?; Different versions of the Ogre 3D SDK; Exploring the SDK; The Ogre 3D samples; Time for action
  • building the Ogre 3D samples; What just happened?; Pop quiz
  • which post effects are shown in the samples.
  • The first application with Ogre 3DTime for action
  • starting the project and configuring the IDE; What just happened?; ExampleApplication; Pop quiz
  • which libraries to link; Loading the first model; Time for action
  • loading a model; What just happened?; Pop quiz
  • ExampleApplication and how to display a model; Summary; 2. The Ogre Scene Graph; Creating a scene node; Time for action
  • creating a scene node with Ogre 3D; What just happened?; How to work with the RootSceneNode; 3D space; Scene graph; Pop quiz
  • finding the position of scene nodes; Setting the position of a scene node.
  • Time for action
  • setting the position of a scene nodeWhat just happened?; Pop quiz
  • playing with scene nodes; Have a go hero
  • adding a Sinbad; Rotating a scene node; Time for action
  • rotating a scene node; What just happened?; Pop quiz
  • rotating a scene node; Have a go hero
  • using Ogre::Degree; Scaling a scene node; Time for action
  • scaling a scene node; What just happened?; Pop quiz
  • creating child scene nodes; Have a go hero
  • using createChildSceneNode(); Using a scene graph the clever way; Time for action
  • building a tree using scene nodes; What just happened?
  • Pop quiz
  • even more about the scene graphHave a go hero
  • adding a following ninja; Different spaces in a scene; Time for action
  • translating in World space; What just happened?; Different spaces in a 3D scene; Translating in local space; Time for action
  • translating in local and parent space; What just happened?; Pop quiz
  • Ogre 3D and spaces; Have a go hero
  • adding symmetry; Rotating in different spaces; Time for action
  • rotating in different spaces; What just happened?; Scaling in different spaces; Summary; 3. Camera, Light, and Shadow; Creating a plane.
  • Time for action
  • creating a planeWhat just happened?; Representing models in 3D; Adding a point light; Time for action
  • adding a point light; What just happened?; Have a go hero
  • adding a second point light; Adding a spotlight; Time for action
  • creating a spotlight; What just happened?; Spotlights; Pop quiz
  • different light sources; Have a go hero
  • mixing light colors; Directional lights; Time for action
  • creating a directional light; What just happened?; Pop quiz
  • different light types; The missing thing; Time for action
  • finding out what's missing; What just happened?