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Ogre 3D 1.7 Beginner's Guide.

Create real time 3D applications using OGRE 3D from scratch.

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Kerger, Felix
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Pub., 2010.
Temas:
Acceso en línea:Texto completo

MARC

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245 1 0 |a Ogre 3D 1.7 Beginner's Guide. 
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505 0 |a Ogre 3D 1.7; Ogre 3D 1.7; Credits; About the Author; About the Reviewers; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Errata; Piracy; Questions; 1. Installing Ogre 3D; Downloading and installing Ogre 3D; Time for action -- downloading and installing Ogre 3D; What just happened?; Different versions of the Ogre 3D SDK; Exploring the SDK; The Ogre 3D samples; Time for action -- building the Ogre 3D samples; What just happened?; Pop quiz -- which post effects are shown in the samples. 
505 8 |a The first application with Ogre 3DTime for action -- starting the project and configuring the IDE; What just happened?; ExampleApplication; Pop quiz -- which libraries to link; Loading the first model; Time for action -- loading a model; What just happened?; Pop quiz -- ExampleApplication and how to display a model; Summary; 2. The Ogre Scene Graph; Creating a scene node; Time for action -- creating a scene node with Ogre 3D; What just happened?; How to work with the RootSceneNode; 3D space; Scene graph; Pop quiz -- finding the position of scene nodes; Setting the position of a scene node. 
505 8 |a Time for action -- setting the position of a scene nodeWhat just happened?; Pop quiz -- playing with scene nodes; Have a go hero -- adding a Sinbad; Rotating a scene node; Time for action -- rotating a scene node; What just happened?; Pop quiz -- rotating a scene node; Have a go hero -- using Ogre::Degree; Scaling a scene node; Time for action -- scaling a scene node; What just happened?; Pop quiz -- creating child scene nodes; Have a go hero -- using createChildSceneNode(); Using a scene graph the clever way; Time for action -- building a tree using scene nodes; What just happened? 
505 8 |a Pop quiz -- even more about the scene graphHave a go hero -- adding a following ninja; Different spaces in a scene; Time for action -- translating in World space; What just happened?; Different spaces in a 3D scene; Translating in local space; Time for action -- translating in local and parent space; What just happened?; Pop quiz -- Ogre 3D and spaces; Have a go hero -- adding symmetry; Rotating in different spaces; Time for action -- rotating in different spaces; What just happened?; Scaling in different spaces; Summary; 3. Camera, Light, and Shadow; Creating a plane. 
505 8 |a Time for action -- creating a planeWhat just happened?; Representing models in 3D; Adding a point light; Time for action -- adding a point light; What just happened?; Have a go hero -- adding a second point light; Adding a spotlight; Time for action -- creating a spotlight; What just happened?; Spotlights; Pop quiz -- different light sources; Have a go hero -- mixing light colors; Directional lights; Time for action -- creating a directional light; What just happened?; Pop quiz -- different light types; The missing thing; Time for action -- finding out what's missing; What just happened? 
500 |a Adding shadows. 
520 |a Create real time 3D applications using OGRE 3D from scratch. 
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