|
|
|
|
LEADER |
00000cam a2200000Mu 4500 |
001 |
EBOOKCENTRAL_ocn797917441 |
003 |
OCoLC |
005 |
20240329122006.0 |
006 |
m o d |
007 |
cr unu|||||||| |
008 |
121121s2011 enk o 000 0 eng d |
040 |
|
|
|a EBLCP
|b eng
|e pn
|c EBLCP
|d OCLCQ
|d DEBSZ
|d OCLCQ
|d ZCU
|d MERUC
|d ICG
|d OCLCO
|d OCLCF
|d OCLCQ
|d OCLCO
|d OCLCQ
|d OCLCO
|d DKC
|d AU@
|d OCLCQ
|d OCLCO
|d OCLCQ
|d OCLCO
|d OCLCQ
|d OCLCO
|
020 |
|
|
|a 9781849691437
|
020 |
|
|
|a 1849691436
|
029 |
1 |
|
|a DEBBG
|b BV044166612
|
029 |
1 |
|
|a DEBSZ
|b 397331746
|
035 |
|
|
|a (OCoLC)797917441
|
050 |
|
4 |
|a QA76.59
|
082 |
0 |
4 |
|a 005.252
|a 005.265
|a 005.268
|
049 |
|
|
|a UAMI
|
100 |
1 |
|
|a Labrecque, Joseph.
|
245 |
1 |
0 |
|a Flash Development for Android Cookbook.
|
260 |
|
|
|a Birmingham :
|b Packt Pub.,
|c 2011.
|
300 |
|
|
|a 1 online resource (647 pages)
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
505 |
0 |
|
|a Flash Development for Android Cookbook; Flash Development for Android Cookbook; Credits; Foreword; Mobile is as HOT as a Habanero Chili!; Android with a dash of Flash; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Instant Updates on New Packt Books; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions.
|
505 |
8 |
|
|a 1. Getting Ready to Work with Android: Development Environment and Project SetupIntroduction; Using Flash Professional CS5.5 to develop Android applications; How to do it ... ; How it works ... ; There's more ... ; Targeting AIR for Android with Flash Professional CS5.5; How to do it ... ; How it works ... ; There's more ... ; See also ... ; Using Flash Builder 4.5 to develop Android applications; How to do it ... ; How it works ... ; See also ... ; Enabling Flash Builder 4 or Flex Builder to access Flex Mobile SDKs; How to do it ... ; How it works ... ; There's more ... ; See also ...
|
505 |
8 |
|
|a Using Flash Builder 4 and below to develop Android applicationsHow to do it ... ; How it works ... ; See also ... ; Enabling Powerflasher FDT 4.1 to access Flex Mobile SDKs; How to do it ... ; How it works ... ; See also ... ; Using Powerflasher FDT 4.1 and below to develop Android applications; How to do it ... ; How it works ... ; See also ... ; Converting a standard Flex project to a Flex Mobile project; How to do it ... ; How it works ... ; There's more ... ; Configuring the AIR SDK to package AIR for Android applications on Windows; How to do it ... ; How it works ... ; See also ...
|
505 |
8 |
|
|a Configuring the AIR SDK to package AIR for Android applications on Linux or Mac OSHow to do it ... ; How it works ... ; See also ... ; 2. Interaction Experience: Multitouch, Gestures, and Other Input; Introduction; Detecting supported device input types; How to do it ... ; How it works ... ; Detecting whether or not a device supports multitouch; How to do it ... ; How it works ... ; There's more ... ; Verifying specific gesture support for common interactions; How to do it ... ; How it works ... ; There's more ... ; Using gestures to zoom a display object; How to do it ... ; How it works ... ; There's more ... ; See also ...
|
505 |
8 |
|
|a Using gestures to pan a display objectHow to do it ... ; How it works ... ; There's more ... ; See also ... ; Using gestures to swipe a display object; How to do it ... ; How it works ... ; There's more ... ; See also ... ; Using gestures to rotate a display object; How to do it ... ; How it works ... ; There's more ... ; See also ... ; Accessing raw touchpoint data; How to do it ... ; How it works ... ; There's more ... ; Creating a custom gesture based upon touchPoint data; How to do it ... ; How it works ... ; There's more ... ; Emulating the Android long-press interaction; How to do it ... ; How it works ... ; There's more ...
|
500 |
|
|
|a Invoking the virtual keyboard programmatically.
|
520 |
|
|
|a Over 90 recipes to build exciting Android applications with Flash, Flex, and AIR.
|
588 |
0 |
|
|a Print version record.
|
590 |
|
|
|a ProQuest Ebook Central
|b Ebook Central Academic Complete
|
630 |
0 |
0 |
|a Flash (Computer file)
|
630 |
0 |
0 |
|a Android (Electronic resource)
|
630 |
0 |
7 |
|a Android (Electronic resource)
|2 fast
|
630 |
0 |
7 |
|a Flash (Computer file)
|2 fast
|
650 |
|
0 |
|a Application software
|x Development.
|
650 |
|
6 |
|a Logiciels d'application
|x Développement.
|
650 |
|
7 |
|a Application software
|x Development
|2 fast
|
776 |
0 |
8 |
|i Print version:
|a Labrecque, Joseph.
|t Flash Development for Android Cookbook.
|d Birmingham : Packt Publishing, ©2011
|z 9781849691420
|
856 |
4 |
0 |
|u https://ebookcentral.uam.elogim.com/lib/uam-ebooks/detail.action?docID=948506
|z Texto completo
|
938 |
|
|
|a ProQuest Ebook Central
|b EBLB
|n EBL948506
|
994 |
|
|
|a 92
|b IZTAP
|