Game character creation with Blender and Unity /
"Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a cha...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Totten, Christopher W. |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Hoboken, N.J. :
Wiley,
©2012.
|
Colección: | Serious skills.
|
Temas: | |
Acceso en línea: | Texto completo Texto completo |
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